Imperator Rome

Introduction

Imperator: Rome is a great strategy game developed and published by Paradox Interactive. If you've played Paradox Development Studio games, then you will see many features of Imperator: Rome familiar. It builds on our development experiences from the many other historical superb strategy games we have made so that you will recognize elements of Europa Universalis, Crusader Kings, Victoria, and, obviously, Europa Universalis: Rome. Imperator can be considered a series to our first Roman themed game, but not a remake or reboot.

How to use cheats in Imperator Rome?

In Imperator: Rome, the console can be opened by pressing ` on US/UK keyboards. Other keys that may work to open the console include: § ,~ ,^ , ° , or ² . If none of those work, we recommend trying: SHIFT + 2 ,SHIFT + 3 , ALT + 2 + 1 .

After opening the console and entering a command into the text box, hit Enter to convey it.
Some command may be disputed, also identified as parameters - these are other numbers or IDs that you attach to a command to order it what to do.

You can view information for arguments by hovering over a command in the below table.

Note: The debug mode command will shift on the debug mode . With debug mode enabled, province IDs, county tags, character IDs, and other data you need for cheat codes will be displayed in tooltips when you hover over provinces, character pictures, etc.

Imperator Rome Console Commands List

Name Effect Example/Comment
3dstats 3dstats Enables and disables the 3D Stats GUI. The 3D Stats GUI displays: FPS, render time, buffer data, and other render-related stats.
aistats aistats Logs AI statistics to the ai.log file. Useful for debugging.
ae ae [amount] Increase your nation's Aggressive Expansion by the specified amount. Specify a negative number to reduce AE.
aiview aiview Enables and disables AI view.
ai ai [country tag] Enables and disables AI for the country with the specified country tag.
amnesia amnesia [country tag] Clears the action plan for the AI of the country with the specified country tag.
annex annex [country tag] Annex the country with the specified country tag for your nation. Find country tags with the debug_mode command.
army army [amount] [province id] Spawns the specified amount of army cohorts with the specified province ID.
army_loyalty army_loyalty [province id] [loyalty amount] Sets the loyalty of the troops in the specified province to the specified amount. Note: doesn't add the specified amount of loyalty to the troops in the province - it sets their loyalty to this value.
cash cash [amount] Adds the specified amount of cash to your nation. Specifying a negative amount removes cash.
centralization centralization [percentage] Sets your nation's centralization to the specified percentage. 40 = 40%.
civil_war civil_war [country tag] Starts a civil war with the specified country tag.
clear clear Clears all of the messages from the console.
clear_aistats clear_aistats Clears all of the AI statistics.
coat_of_arms coat_of_arms [country tag] Prints the coat of arms definition of the country with the specified country tag to the game.log file. If you do not specify a country tag, your own country's coat of arms will be printed.
compoundnodeeditor compoundnodeeditor Opens up the Compound Node Editor/Node Graph tool. Use the X button at the top right of the window to close.
conquer conquer [province id] Make your nation instantly conquer the province with the province ID.
control control [province id / country tag] Make your nation occupy the province with the specified ID. If you specify a country tag, the country with that country tag.
crash crash Makes your client crash.
debug_mode debug_mode Enables and disables debug mode. In debug mode, when you hover over nations, provinces, characters, etc useful information such as province IDs, country tags, and more will be shown in the tooltip.
declare_war declare_war [country tag] [country tag] Makes the two specified countries declare war upon eachother. May crash your game - save before using.
delay_diplo delay_diplo Enables and disables the delay that AI takes to respond to diplomatic requests/diplomacy.
destroy_mercenaries destroy_mercenaries Destroys all mercenaries.
dumpdatatypes dumpdatatypes Dumps all data types to the data_types.log file which can be found Documents/Paradox Interactive/logs folder.
eagerness eagerness [country tag] Calculates, and prints to the console, a score between 0-1 which represents how eager a nation is to declare war. 1 being very eager and 0 not being eager.
enable_dev_cheats enable_dev_cheats Enable 'dev cheats'.
error error Prints to the console any errors that are in the error log. If you haven't encountered any errors it will be empty.
event event [event id] [country tag / province id / character id] Start the event with the specified ID in the specified province, country, or with the specified character.
event_queue event_queue Print to the game.log file data regarding the game's event queue.
execute execute [country tag] Executes (kills) all units belonging to the country with the specified country tag.
exile exile Make any unit(s) that you currently have selected start to exile. To select a unit, click on it so that its information box pops up. When a unit exiles, it will head to safer land, not engage in any combat, and not siege any territory. If the unit you have selected is already exiling, this will toggle off the exile state and make it stop exiling.
explorer explorer Opens up the object explorer window. Use the x button at the top of the window to close it.
forcepeace forcepeace [country tag] Make the country with the specified country tag make AI peace offers to all countries that they are currently at war with.
tweak fow tweak fow Has been reported as non-functional, so it may not work. It should enable and disable Fog of War.
gamelog gamelog Prints to the console the game's log (if it isn't empty).
halt halt Halt the unit(s) that you currently have selected. Halting units makes them enter exile mode and return to safer land. Typing this command again won't cancel the halt. To select a unit, click on it.
healthy_economy healthy_economy Prints to the console the percentage of countries that have healthy economies. If 1 out of 100 countries had an unhealthy economy, this command would print 99%.
help help [command] If typed without any arguments it will print to the console a list of all commands in the game. If you add a command name (e.g. 'help cash'), detailed help information for that command will be printed to the console.
helphelp helphelp Return the message 'No help for you!'
helplog helplog Print to the game.log file a list of all commands in the game, with their descriptions. Has been reported as non-functional, so it may not work.
horde horde [province id] Spawns a horde of 100,000 barbarians in the province with the specified province ID.
instant_war instant_war Enables and disables the delay that usually is present between declarations of war. After using this command, wars will start instantly after declaration (typing it again returns behaviour to usual).
kick kick [player name] Kicks the player with the specified name from the server.
kill kill [character id] Kills the character with the specified character ID.
legitimacy legitimacy [amount] Increases the legitimacy of your nation's current ruler by the amount specified. Specify a negative number to decrease legitimacy. If you don't specify an amount, 10 legitimacy will be added.
load load [file name] Load the save with the specified file name.
loading_screen loading_screen If enabled, will make it so that loading screens are indefinite.
make_child make_child [character id] [character id] Make the two specified characters have a child. The first character ID is the mother's character ID, the second character ID is the father's character ID. May make your game crash.
manpower manpower [amount] Adds the specified amount of manpower to your nation. Specifying a negative number will remove manpower.
map_editor map_editor Open the Map Editor tool.
mapmode mapmode [map mode id] Switch your game's map mode (how the map is displayed) to the specified map mode.
marry marry [character id] [character id] Make the characters with the specified character IDs marry eachother. May make your game crash.
minidump minidump [file name] Saves a minidump to the specified file.
months months [country tag] [country tag] Calculate how long (in months) it will take for the AI of the specified country to have enough resources to declare war on the second specified country.
mpstats mpstats Save multiplayer stats to the game.log file.
music.next music.next Switches to the next track in the music playlist.
music.togglepause music.togglepause Pauses and unpauses (toggles pause) for the game's music.
navy navy [amount] [province id] Spawns the amount of ships within the province with the specified ID. The province should be a sea province, or a province with a port.
nomen nomen AI will automatically decline any diplomatic offers, etc regardless of circumstances.
observe observe Toggle observer mode off by running the command again, then use the tag command to start playing again. Put you in observer mode, i.e. you become a spectator. The nation you were playing as becomes controlled by AI.
oos_dump oos_dump Create an OOS dump.
output_terrain output_terrain Save a province terrain data file to Documents\Paradox Interactive\Imperator named xx_province_terrain.txt.
particleeditor particleeditor Open the Particle Editor tool - press the button in the top right of the newly opened window to close it.
pirates pirates [province id] Spawns a pirates fleet in the province with the specified province ID.
planaction planaction [index] Look up the planned action at the specified index semantic.
players players Print a list of the names of all players connected to your server.
portrait_editor portrait_editor Open and close the portrait editor tool.
power power [amount] Give your nation the specified amount of power. Specify a negative number to remove power from your nation.
ppa ppa [country tag] Forces the AI of the specified country tag to update its parallel plan actions.
prefer prefer [country tag] Forces the AI of the specified country tag to update its preferred units.
print_randomlog print_randomlog Prints the current 'random log'.
printmap printmap [map mode] [file name] Saves an image of the specified map type (e.g. religion) to the specified file - a good way to get a full high-definition image of your save's map.
refresh_mercenaries refresh_mercenaries Destroy and rebuild all mercenaries (effectively refreshing them).
release_mode release_mode Enables and disables (toggles) release mode.
reload reload [file name] Reload the specified file.
rendertype rendertype Print to the console the name of your render backend - e.g. DirectX 11.
replan replan [country tag] Forces a replan for the AI-controlled nation with the specified country tag.
replay replay Enables and disables the game's replay view.
save save [file name] Saves your game to a save file with the specified name. Save file will be located in \Documents\Paradox Interactive\Imperator\save games.
screenshot screenshot Take a screenshot of your game and save it to Documents\Paradox Interactive\Imperator\screenshots.
script_docs script_docs Print script documentation to the console.
select_province select_province [province id] Make you select the province with the specified province ID.
set_age set_age [character] [age] Set the age of a specified character. Not add 20 years to their current age.
settings settings Open a settings window/GUI. Use the button in the top right of the window to close it - typing this command again will just open another one.
setup_editor setup_editor Enable and disable the 'Editor' - which is titled 'Province data setup'.
shader_debug shader_debug Remove all shader debugging.
spawnentity spawnentity [entity id] [state id] Spawns a specified entity. The entity will be spawned at your cursor's position.
stab stab [amount] Adds the specified amount of stability to your nation. Specify a negative amount to remove stability.
state_loyalty state_loyalty [province id] [amount] Adds the specified amount of state loyalty to the specified province. If you specify a negative amount, the province's loyalty to the state will be reduced by that amount.
statistics statistics output statistics to the game's game.log file.
switchlanguage switchlanguage [language name] Switch your game's language to the specified language.
t t [country name] Make you control/play as the country with the specified name. Specify the name of the country, not the country tag.
tag tag [country tag] Switch the country you are playing as to the country with the specified country tag.
tech tech [amount] Give your nation the specified amount of technology. Negative numbers reduce tech.
test_save test_save Start a save test.
testchar testchar 'Give a character all data' - we're not too sure what it does.
teststatus teststatus Print the status of concluded tests.
textureviewer textureviewer Open a Texture Viewer GUI - clicking the X in the top right of the window will close it.
tick tick Tick all units that you currently have selected.
tick_day tick_day [amount] Make the game tick forward the specified amount of days.
time time Print to the console the current time in the game.
timing timing [off / show / log / all] Sets the timing mode to the specified timing mode.
tweak tweak [tweaker gui name] Open the specified tweaker GUI. 'Tweak fow' to open the Fog of War tweaker GUI.
tyranny tyranny [amount] Give your nation the specified amount of tyranny. Specify a negative number to reduce tyranny.
unrest unrest [province id] [amount] Add the specified amount of unrest to the province with the specified province ID. You can reduce unrest by specifying a negative amount.
update update Daily updates all selected units. Print to console 'One tick for 1 unit'.
version version Print to the console information about the current version of the game you are currently - including the name of the version, version number, and the time it was released.
vsync vsync Enables and disables (toggles) the vsync graphics setting.
warexhaustion warexhaustion [amount] Adds the specified amount of war exhaustion to your nation. Negative numbers reduce your war exhaustion.
watch watch Enables and disables (toggles) watch windows.
winter winter Calls the 'update winter' for all provinces in the game.
yesmen yesmen Make AI countries say yes/respond favourably to every offer that is made. Note that this will make the AI say yes to offers from other AI countries as well. Typing it again will turn it off.

3dstats Copy

3dstats

Enables and disables the 3D Stats GUI.

The 3D Stats GUI displays: FPS, render time, buffer data, and other render-related stats.

aistats Copy

aistats

Logs AI statistics to the ai.log file.

Useful for debugging.

ae Copy

ae [amount]

Increase your nation's Aggressive Expansion by the specified amount.

Specify a negative number to reduce AE.

aiview Copy

aiview

Enables and disables AI view.

ai Copy

ai [country tag]

Enables and disables AI for the country with the specified country tag.

amnesia Copy

amnesia [country tag]

Clears the action plan for the AI of the country with the specified country tag.

annex Copy

annex [country tag]

Annex the country with the specified country tag for your nation.

Find country tags with the debug_mode command.

army Copy

army [amount] [province id]

Spawns the specified amount of army cohorts with the specified province ID.

army_loyalty Copy

army_loyalty [province id] [loyalty amount]

Sets the loyalty of the troops in the specified province to the specified amount.

Note: doesn't add the specified amount of loyalty to the troops in the province - it sets their loyalty to this value.

cash Copy

cash [amount]

Adds the specified amount of cash to your nation.

Specifying a negative amount removes cash.

centralization Copy

centralization [percentage]

Sets your nation's centralization to the specified percentage.

40 = 40%.

civil_war Copy

civil_war [country tag]

Starts a civil war with the specified country tag.

clear Copy

clear

Clears all of the messages from the console.

clear_aistats Copy

clear_aistats

Clears all of the AI statistics.

coat_of_arms Copy

coat_of_arms [country tag]

Prints the coat of arms definition of the country with the specified country tag to the game.log file.

If you do not specify a country tag, your own country's coat of arms will be printed.

compoundnodeeditor Copy

compoundnodeeditor

Opens up the Compound Node Editor/Node Graph tool.

Use the X button at the top right of the window to close.

conquer Copy

conquer [province id]

Make your nation instantly conquer the province with the province ID.

control Copy

control [province id / country tag]

Make your nation occupy the province with the specified ID.

If you specify a country tag, the country with that country tag.

crash Copy

crash

Makes your client crash.

debug_mode Copy

debug_mode

Enables and disables debug mode.

In debug mode, when you hover over nations, provinces, characters, etc useful information such as province IDs, country tags, and more will be shown in the tooltip.

declare_war Copy

declare_war [country tag] [country tag]

Makes the two specified countries declare war upon eachother.

May crash your game - save before using.

delay_diplo Copy

delay_diplo

Enables and disables the delay that AI takes to respond to diplomatic requests/diplomacy.

destroy_mercenaries Copy

destroy_mercenaries

Destroys all mercenaries.

dumpdatatypes Copy

dumpdatatypes

Dumps all data types to the data_types.log file which can be found Documents/Paradox Interactive/logs folder.

eagerness Copy

eagerness [country tag]

Calculates, and prints to the console, a score between 0-1 which represents how eager a nation is to declare war.

1 being very eager and 0 not being eager.

enable_dev_cheats Copy

enable_dev_cheats

Enable 'dev cheats'.

error Copy

error

Prints to the console any errors that are in the error log.

If you haven't encountered any errors it will be empty.

event Copy

event [event id] [country tag / province id / character id]

Start the event with the specified ID in the specified province, country, or with the specified character.

event_queue Copy

event_queue

Print to the game.log file data regarding the game's event queue.

execute Copy

execute [country tag]

Executes (kills) all units belonging to the country with the specified country tag.

exile Copy

exile

Make any unit(s) that you currently have selected start to exile.

To select a unit, click on it so that its information box pops up. When a unit exiles, it will head to safer land, not engage in any combat, and not siege any territory. If the unit you have selected is already exiling, this will toggle off the exile state and make it stop exiling.

explorer Copy

explorer

Opens up the object explorer window.

Use the x button at the top of the window to close it.

forcepeace Copy

forcepeace [country tag]

Make the country with the specified country tag make AI peace offers to all countries that they are currently at war with.

tweak fow Copy

tweak fow

Has been reported as non-functional, so it may not work.

It should enable and disable Fog of War.

gamelog Copy

gamelog

Prints to the console the game's log (if it isn't empty).

halt Copy

halt

Halt the unit(s) that you currently have selected.

Halting units makes them enter exile mode and return to safer land. Typing this command again won't cancel the halt. To select a unit, click on it.

healthy_economy Copy

healthy_economy

Prints to the console the percentage of countries that have healthy economies.

If 1 out of 100 countries had an unhealthy economy, this command would print 99%.

help Copy

help [command]

If typed without any arguments it will print to the console a list of all commands in the game. If you add a command name (e.g. 'help cash'), detailed help information for that command will be printed to the console.

helphelp Copy

helphelp

Return the message 'No help for you!'

helplog Copy

helplog

Print to the game.log file a list of all commands in the game, with their descriptions.

Has been reported as non-functional, so it may not work.

horde Copy

horde [province id]

Spawns a horde of 100,000 barbarians in the province with the specified province ID.

instant_war Copy

instant_war

Enables and disables the delay that usually is present between declarations of war.

After using this command, wars will start instantly after declaration (typing it again returns behaviour to usual).

kick Copy

kick [player name]

Kicks the player with the specified name from the server.

kill Copy

kill [character id]

Kills the character with the specified character ID.

legitimacy Copy

legitimacy [amount]

Increases the legitimacy of your nation's current ruler by the amount specified.

Specify a negative number to decrease legitimacy. If you don't specify an amount, 10 legitimacy will be added.

load Copy

load [file name]

Load the save with the specified file name.

loading_screen Copy

loading_screen

If enabled, will make it so that loading screens are indefinite.

make_child Copy

make_child [character id] [character id]

Make the two specified characters have a child. The first character ID is the mother's character ID, the second character ID is the father's character ID.

May make your game crash.

manpower Copy

manpower [amount]

Adds the specified amount of manpower to your nation. Specifying a negative number will remove manpower.

map_editor Copy

map_editor

Open the Map Editor tool.

mapmode Copy

mapmode [map mode id]

Switch your game's map mode (how the map is displayed) to the specified map mode.

marry Copy

marry [character id] [character id]

Make the characters with the specified character IDs marry eachother.

May make your game crash.

minidump Copy

minidump [file name]

Saves a minidump to the specified file.

months Copy

months [country tag] [country tag]

Calculate how long (in months) it will take for the AI of the specified country to have enough resources to declare war on the second specified country.

mpstats Copy

mpstats

Save multiplayer stats to the game.log file.

music.next Copy

music.next

Switches to the next track in the music playlist.

music.togglepause Copy

music.togglepause

Pauses and unpauses (toggles pause) for the game's music.

navy Copy

navy [amount] [province id]

Spawns the amount of ships within the province with the specified ID.

The province should be a sea province, or a province with a port.

nomen Copy

nomen

AI will automatically decline any diplomatic offers, etc regardless of circumstances.

observe Copy

observe

Toggle observer mode off by running the command again, then use the tag command to start playing again.

Put you in observer mode, i.e. you become a spectator. The nation you were playing as becomes controlled by AI.

oos_dump Copy

oos_dump

Create an OOS dump.

output_terrain Copy

output_terrain

Save a province terrain data file to Documents\Paradox Interactive\Imperator named xx_province_terrain.txt.

particleeditor Copy

particleeditor

Open the Particle Editor tool - press the button in the top right of the newly opened window to close it.

pirates Copy

pirates [province id]

Spawns a pirates fleet in the province with the specified province ID.

planaction Copy

planaction [index]

Look up the planned action at the specified index semantic.

players Copy

players

Print a list of the names of all players connected to your server.

portrait_editor Copy

portrait_editor

Open and close the portrait editor tool.

power Copy

power [amount]

Give your nation the specified amount of power.

Specify a negative number to remove power from your nation.

ppa Copy

ppa [country tag]

Forces the AI of the specified country tag to update its parallel plan actions.

prefer Copy

prefer [country tag]

Forces the AI of the specified country tag to update its preferred units.

print_randomlog Copy

print_randomlog

Prints the current 'random log'.

printmap Copy

printmap [map mode] [file name]

Saves an image of the specified map type (e.g. religion) to the specified file - a good way to get a full high-definition image of your save's map.

refresh_mercenaries Copy

refresh_mercenaries

Destroy and rebuild all mercenaries (effectively refreshing them).

release_mode Copy

release_mode

Enables and disables (toggles) release mode.

reload Copy

reload [file name]

Reload the specified file.

rendertype Copy

rendertype

Print to the console the name of your render backend - e.g. DirectX 11.

replan Copy

replan [country tag]

Forces a replan for the AI-controlled nation with the specified country tag.

replay Copy

replay

Enables and disables the game's replay view.

save Copy

save [file name]

Saves your game to a save file with the specified name. Save file will be located in \Documents\Paradox Interactive\Imperator\save games.

screenshot Copy

screenshot

Take a screenshot of your game and save it to Documents\Paradox Interactive\Imperator\screenshots.

script_docs Copy

script_docs

Print script documentation to the console.

select_province Copy

select_province [province id]

Make you select the province with the specified province ID.

set_age Copy

set_age [character] [age]

Set the age of a specified character.

Not add 20 years to their current age.

settings Copy

settings

Open a settings window/GUI.

Use the button in the top right of the window to close it - typing this command again will just open another one.

setup_editor Copy

setup_editor

Enable and disable the 'Editor' - which is titled 'Province data setup'.

shader_debug Copy

shader_debug

Remove all shader debugging.

spawnentity Copy

spawnentity [entity id] [state id]

Spawns a specified entity.

The entity will be spawned at your cursor's position.

stab Copy

stab [amount]

Adds the specified amount of stability to your nation.

Specify a negative amount to remove stability.

state_loyalty Copy

state_loyalty [province id] [amount]

Adds the specified amount of state loyalty to the specified province.

If you specify a negative amount, the province's loyalty to the state will be reduced by that amount.

statistics Copy

statistics

output statistics to the game's game.log file.

switchlanguage Copy

switchlanguage [language name]

Switch your game's language to the specified language.

t Copy

t [country name]

Make you control/play as the country with the specified name.

Specify the name of the country, not the country tag.

tag Copy

tag [country tag]

Switch the country you are playing as to the country with the specified country tag.

tech Copy

tech [amount]

Give your nation the specified amount of technology.

Negative numbers reduce tech.

test_save Copy

test_save

Start a save test.

testchar Copy

testchar

'Give a character all data' - we're not too sure what it does.

teststatus Copy

teststatus

Print the status of concluded tests.

textureviewer Copy

textureviewer

Open a Texture Viewer GUI - clicking the X in the top right of the window will close it.

tick Copy

tick

Tick all units that you currently have selected.

tick_day Copy

tick_day [amount]

Make the game tick forward the specified amount of days.

time Copy

time

Print to the console the current time in the game.

timing Copy

timing [off / show / log / all]

Sets the timing mode to the specified timing mode.

tweak Copy

tweak [tweaker gui name]

Open the specified tweaker GUI.

'Tweak fow' to open the Fog of War tweaker GUI.

tyranny Copy

tyranny [amount]

Give your nation the specified amount of tyranny.

Specify a negative number to reduce tyranny.

unrest Copy

unrest [province id] [amount]

Add the specified amount of unrest to the province with the specified province ID.

You can reduce unrest by specifying a negative amount.

update Copy

update

Daily updates all selected units.

Print to console 'One tick for 1 unit'.

version Copy

version

Print to the console information about the current version of the game you are currently - including the name of the version, version number, and the time it was released.

vsync Copy

vsync

Enables and disables (toggles) the vsync graphics setting.

warexhaustion Copy

warexhaustion [amount]

Adds the specified amount of war exhaustion to your nation.

Negative numbers reduce your war exhaustion.

watch Copy

watch

Enables and disables (toggles) watch windows.

winter Copy

winter

Calls the 'update winter' for all provinces in the game.

yesmen Copy

yesmen

Make AI countries say yes/respond favourably to every offer that is made.

Note that this will make the AI say yes to offers from other AI countries as well. Typing it again will turn it off.

More about Imperator Rome

Gameplay

The timeline of the game begins at 450 AUC (304 BCE) and covers the period of the founding of the Roman Empire and the Wars of the Diadochi. The map crosses from the Iberian peninsula to India and traits over 7,000 cities. The game advertises a variety of characteristics, including character administration, distinct population, new battle tactics, military traditions, various governmental prototypes, aliens and rebellions, commerce, and provincial improvement.

To some extent, Imperator is a classic “paint the map” game, where the goal is to build an empire as vast as Rome’s or Alexander’s. There is a great deal of complexity in the game, but it is relatively easy to start a war, and army management will be one of your most common tasks. Keep an eye on disloyal characters. If many compelling characters are unfaithful, they might start a civil war, losing, which will result in a game-over.

Conclusion

If you are looking for an interesting game that can help you relax and practice your skills, Imperator Rome is the most recommended game that you need to try. This game will bring you entertainment as well as the moment of learning about history and tactics. If you caught some trouble, use the cheats to make it easier!