Skyrim

Introduction:

Developed by Bethesda Game Studios and published by Bethesda Softworks, The Elder Scrolls V: Skyrim (also known as Skyrim) is an action role-playing video game for the players that are thirsty for sort of realistic Adventure gameplay. The game is the fifth main installment in the series named The Elder Scrolls, and it is the successor of The Elder Scrolls IV: Oblivion. The game was released worldwide for multiple platforms including Microsoft Windows (pc), Xbox 360, and PlayStation 3.

How to open the console?

The game world of The Elder Scrolls V: Skyrim will be even more fun with the help of the console. For your information, the console can give you chances to gain lots of money and even get married instantly without taking more than one minute. All you need to do is simply open a special window and input the "cheat codes" that make you even become invincible, move faster and other numerous benefits. Here's how things start!

First, Press` or ~ button, which is above the TAB button on your keyboard.
If the above keys aren't working for you, you should try | , ^ , , § .

Type the code you demand into the window you have just opened, then press ENTER .

NOTE:
Some commands require a target - these are marked with a Target Command in third column. A target is an item, NPC or object in the game.
Select a target by clicking on a target with your cursor while the console is open.
You can target your character with a command by typing player. before the command.
Example: player.kill - kill your character.

Skyrim Console Commands List

Name Effect Example/Comment
additem additem [item id] [amount] Adds the item with the specified item ID to your selected target's inventory. Target Command.
kill kill [reference id] Set your target's health to 0, killing them. To kill your own character, use 'player.kill'. Target Command.
resurrect resurrect [0 / 1] Resurrect your current target. Target Command.
lock lock [lock level] Lock any chest, door or other lockable thing that you have selected as your target. Lock levels above 100 cannot be unlocked without a key. Target Command.
unlock unlock Instantly unlock the object. Target Command.
setghost setghost [0 / 1] Make your target immune to all damage from combat including, but not limited to: melee, arrows, spells and shouts. Target Command.
tai tai If do not have a target, this console command enables and disables (toggles) all non-combat AI. If you have selected a target, this command will toggle non-combat AI for the selected NPC only. Target Command.
dispelallspells dispelallspells Clears all spell and poison effects from the target you currently have selected. Use 'player.dispelallspells' to dispel all spells from your own character. Target Command.
duplicateallitems duplicateallitems [reference id] Copies the inventory of the target you currently have selected into the inventory of the NPC/container with the specified reference ID. Target Command.
equipitem equipitem [item id] [options] Equips the item with the specified ID to your target, provided they have the item in their inventory already. Use 'player.equipitem' to apply th.e effects of this command to your character. Target Command.
equipspell equipspell [spell id] [left / right / voice / instant] Makes your currently selected target equip the spell, shout, potion effect or power with the specified ID. To make your character equip a spell, use the command 'player.equipspell'. Target Command.
equipshout equipshout [shout id] Equips the shout with the specified ID to the NPC you currently have selected as a target. Use 'player.equipshout' to equip a shout to your character with this command. Target Command.
tc tc Allow you to take control of the NPC you currently have selected as a target. To toggle control of your own character, use the command 'player.tc'. Target Command.
tcai tcai Disable combat AI for all NPCs in the game. It is not possible to toggle combat for a specific NPC.
tcl tcl Toggles 'noclip' mode. In noclip mode your character has collision disabled and will be able to fly through walls, floors, and any other solid object that would usually not allow for this. This command will not work if you have a target selected.
tdetect tdetect Enable and disable (toggle) AI detection. With AI detection enabled, NPCs are aware of you when you are nearby and/or performing actions like combat on them.
teofis teofis Enable and disable End-of-Frame ImageSpace graphics settings including blur and contrast adjustment. These graphics settings can cause lower frame rates, because of this, this command usually raises FPS.
tfc tfc [pause] Make you control the camera instead of your character, making you act as a 'flying camera'.
sucsm sucsm [speed] Set the speed you move at when in free-flying camera mode (which is enabled by using the 'ToggleFlyCam' command).
tfow tfow Toggles the visibility of undiscovered regions on the local map which are usually covered by 'Fog of War'. Only the local map is affected by this command - the world map, etc are left unchanged.
tg tg Toggles the visibility of grass.
tgm tgm Enables and disables 'god mode'. Most stats including health, stamina and Magicka are infinite and will not drain.
tim tim Enables and disables 'immortal mode'. Your character will not be able to die. When in immortal mode your stats like stamina and Magicka are still drained/affected as they would normally be.
tll tll Enables and disables 'LOD'. Which disables the rendering of distant land and improves graphics performance (FPS).
tm tm Hides the entire GUI including all menus, health bars, etc. This command will also hide the console.
tmm tmm [option] Enables and disables map markers based on the provided option.
ts ts Enables and disables (toggles) the sky and sky-related graphics settings like fog. Usually results in an FPS boost.
tscr tscr Enables and disables (toggles) global script processing.
tt tt Enables and disables (toggles) the rendering of trees. This setting can result in an FPS boost.
tws tws Enables and disables (toggles) the visibility of water.
twf twf Switches (toggles) the rendering mode to wireframe. When in wireframe mode all objects, including buildings will have their wireframes rendered instead of their textures.
restoreactorvalue restoreactorvalue [actor value id] [amount] Add the specified amount to a specified actor value of your currently selected target. An actor value is a value given to character traits to change their characteristics. Use 'player.restoreav' to change your own values. Target Command.
damageactorvalue damageactorvalue [actor value id] [amount] Remove a specified amount from an actor value of your currently selected target. Use 'player.damageav' to change your own values. Target Command.
disable disable Hide your current selected target. Target Command.
enable enable Re-enable a target that has previously been disabled. Target Command.
forceav forceav [actor value id] [value] Forcefully sets an actor value to the specified value. It is recommended that you use the RestoreActorValue and DamageActorValue commands to avoid problems. Target Command.
getav getav [actor value id] Prints to console the value of the specified actor value. Use 'player.getav' to view your own actor values. Target Command.
getavinfo getavinfo [actor value id] Similar to the 'getav' command but instead returns more information including max value, base value and modifiers. Target Command.
getlevel getlevel Prints to the console the level of your target. Use 'player.getlevel' to get your own character's level. Target Command.
getlocationcleared getlocationcleared [location id] Check if a location, specified by its location ID, has been cleared or not. 0 will be printed to console if the location has not been cleared, 1 if it has. Target Command.
getrelationshiprank getrelationshiprank [reference id] Show the relationship level of two characters (the NPC you currently have selected as a target and the NPC with the specified reference ID) . A relationship rank is a number between -4 and 4 - a higher number means the two characters have a stronger relat Target Command.
hasperk hasperk [perk id] Print to console the perk rank of the specified perk for your target. If the target does not have the perk, the perk rank will be 0. Use 'player.hasperk' to check your own perk rank. Target Command.
markfordelete markfordelete Permanently deletes your targeted object, NPC or item from the game. Target Command.
modav modav [actor value id] [amount] Add the specified amount to the actor value with the specified ID from your targeted NPC or object. Use 'player.modav' to change your character's actor values. Target Command.
moveto moveto [reference id] Teleport your target to the NPC or object with the specified reference ID. Use 'player.moveto' to teleport your character. Target Command.
openactorcontainer 1 openactorcontainer 1 Open the inventory of your target and allow you to add/remove items from it. Target Command.
playidle playidle [animation id] Makes your target perform the animation with the specified ID. Target Command.
pushactoraway pushactoraway [reference id] [distance] Pushes the actor with the specified reference ID away from your target. Target Command.
recycleactor recycleactor If your target is an NPC, it will revive the NPC, restore the NPC's weapon, but not its entire inventory. If your target is a container, it will set the contents back to their default. If your target is an object, the object will be moved back to the position in the world it spawned at. If you use the command 'player.recycleactor': add iron armor, iron weapons and some other useful gear. Target Command.
removeallitems removeallitems [reference id] Clear all items from the inventory of your target. Use 'player.removeallitems' to clear your own inventory. Use 'removeallitems player' to move items from your target's inventory into your character's. Target Command.
resetai resetai Resets the AI of your target to the way it was when it spawned. Target Command.
resetinventory resetinventory Reset an NPC or container's inventory back to the way it was when it first spawned. Target Command.
setactoralpha setactoralpha [alpha] Sets the transparency of your target. Target Command.
getangle getangle [x / y / z] Prints to console the angle of the specified axis for your currently selected target. Target Command.
setangle setangle [x / y / z] [angle] Sets the angle of your target along a specified axis. Target Command.
getpos getpos [x / y / z] Print the console the current coordinate of the target along the specified axis. Use 'player.getpos' get the position of your own character. Target Command.
setpos setpos [x / y / z] [value] Sets the coordinate of your target for specified axis. Use 'player.setpos' to change your character's position.
setav setav [actor value id] [value] Sets the specified actor value to the specified value. Target Command.
setessential setessential [base id] [0 / 1] Change the essential status of an NPC (a specified base ID, not your target or a reference ID). An example of a non-essential NPC is a Whiterun Gaurd, there are many of them and no single Whiterun Guard is 'essential' to complete the game.
setfavorstate setfavorstate [0 / 1] Make a targeted NPC complete 'favors' for you. Pressing the TAB key will set the favor state of NPC you are current controlling to 0 again. Target Command.
setgs setgs [setting name] [value] Sets the specified game setting to the specified value.
setlevel setlevel [multiplier] [modifier] [minimum] [maximum] Change the level of a target, relative to your character. NPC will update as you level up. Target Command.
setlocationcleared setlocationcleared [location id] [0 / 1] Sets the location with the specified ID (location ID, not reference ID) either as cleared or uncleared. When a location is cleared, it will show up on the map and the game will think that you have discovered, or have 'cleared', the location before.
setnpcweight setnpcweight [weight] Sets the weight of your current target (NPC or player) to the specified value. Use 'player.setnpcweight' to change your own character's weight. Target Command.
setownership setownership [npc base id / faction id] Sets ownership of the item you have selected as a target to the specified NPC or faction with the specified base ID. If your target is a container, all of the items inside the container will have their ownership changed. Target Command.
setrelationshiprank setrelationshiprank [reference id] [relationship rank] Sets the relationship rank between your targeted NPC and the specified reference ID. Target Command.
setscale setscale [scale] Change the size (scale) of your target (NPCs, objects, etc). Use 'player.setscale' to change your character's size. Target Command.
setunconscious setunconscious [0 / 1] Make an NPC conscious (0) or unconscious (1).
sexchange sexchange Change the sex of your target. Use 'player.sexchange' to change the sex of your character. Target Command.
shp shp [configuration] Sets the HDR shader configuration. Only use this command if you are familar with HDR shaders.
sifh sifh [0 / 1] Changes whether or not an NPC (your target) will be damaged by hits from you. Target Command.
str str [value] Changes the 'refractiveness' of your target. Target Command.
unequipitem unequipitem [item id] [left / right] Unequips the item with the specified base ID from your target. Use the 'left' and 'right' arguments if the item is held in either hand. Target Command.
completeallqueststages completeallqueststages Completes all quests in the game.
completequest completequest [quest id] Completes the quest with the specified ID.
getstage getstage [quest id] Prints to console the current stage you are at in the quest with the specified ID.
movetoqt movetoqt [quest id] Teleports your character to the target of the quest with the specified ID.
resetquest resetquest [quest id] Resets your stage in the quest with the specified ID.
startallquests startallquests Makes you start every quest in the game (regardless of whether or not you meet requirements).
setobjectivecompleted setobjectivecompleted [quest id] [stage id] [0 / 1] Set the specified stage within the specified quest as either complete or incomplete.
setstage setstage [quest id] [stage id] Moves you to the specified stage in the specified quest.
showquesttargets showquesttargets Prints to console a list of quest IDs and the stage you are currently at in each of them.
setpapyrusquestvar setpapyrusquestvar [quest id] [variable id] [value] Set the specified quest variable to the specified value.
showquestvars showquestvars [quest id] Lists all variables (with their IDs) for the quest with the specified ID.
showqueststages showqueststages [quest id] Lists all stages (with their IDs) for the quest with the specified ID. Target Command.
addperk addperk [perk id] Adds the perk with the specified ID to your target. Use 'player.addperk' to add a perk to your own character. Target Command.
addshout addshout [shout id] Unlocks (adds to your target's spell list) the shout with the specified ID. Use 'player.addshout' to add a shout to your own spell list. Target Command.
addspell addspell [spell id] Unlocks (adds to your target's spell list) the spell with the specified ID. Use 'player.addspell' to add a spell to your own character's spell list. Target Command.
advlevel advlevel Advances your character by one level.
advskill advskill [actor value id] [amount] Add the specified amount of experience points to the skill with the specified ID for your character. Amount experience required to level up each skill differs.
toggleanimatorcam toggleanimatorcam Enables Skyrim's 'animator camera'. Whilst in animator camera mode, the camera will stop following the player.
drop drop [item id] [amount] Stop the item with the specified ID (and amount) from the inventory of the NPC or container you currently have selected as a target. Target Command.
enableplayercontrols enableplayercontrols [movement] [combat] [first person] [looking] [sneaking] [menu] [activate] [journal tabs] [perspective type] Executed without arguments can be used to fix bugs/glitches with your game controls. See argument information and help for advanced usage.
fov fov [fov number] Sets your camera's field of view to the specified value. The default FOV is 75. Number should be between 30 and 100.
incpcs incpcs [actor value id] Increase the specified skill by one point.
paycrimegold paycrimegold [stolen items] [jail] [faction id] Pays off a bounty, with optional parameters to specify whether or not to remove the items you stole and whether or not to send you to prison. If you specify a faction ID, the bounty belonging to that faction will be paid off instead. Target Command.
placeatme placeatme [base id] [amount] [distance] [direction] Places the item, object or NPC with the specified ID in front of your target. Use 'player.placeatme' to place in front of your character. Target Command.
playerenchantobject playerenchantobject [item id] [enchantment id] [enchantment id] Spawns a new item (relative to the specified item ID) with the specified enchantment(s) and adds it to your character's inventory.
playerspellbook playerspellbook Unlock all spells, shouts, etc for your character.
removeitem removeitem [item id] [amount] Removes the specified amount of the specified item from your target's inventory. Permanently deletes the removed item(s), use the 'drop' command to drop an item from an inventory to the ground. Target Command.
removeperk removeperk [perk id] Removes the perk with the specified ID from your target. Use the command 'player.removeperk' to remove a perk from your own character. Target Command.
removespell removespell [spell id] Removes the spell (or power, shout, disease, etc) with the specified ID from your current target. Use 'player.removespell' to remove a spell from your own character. Target Command.
resethealth resethealth Set the health of your target to its maximum level. Use 'player.resethealth' to set your character's health to full Target Command.
show1stperson show1stperson Provided you are already in 3rd person mode, it will toggle the visibility of the first person arms that usually appear on the screen in first person.
setcrimegold setcrimegold [amount] [faction id] Adds (despite the name, it doesn't not set) the specified amount to your target's bounty with the specified faction. Target Command.
setplayerrace setplayerrace [race id] If executed without any arguments (just 'SetPlayerRace'), the race menu will be opened, allowing you to customize your character's race. Otherwise, it will change the race of your character to the race with the specified ID.
showinventory showinventory Lists all of the items in the inventory of your current target. Target Command.
spf spf [file name] Saves your character's current facial configuration (how your character's face looks) to the specified file.
teachword teachword [spell id] Teaches your character (you may still need to unlock the word with 'unlockword') the word of power with the specified ID. Target Command.
unlockword unlockword [spell id] Unlocks the word of power with the specified ID. Target Command.
addtofaction addtofaction [faction id] [rank] Adds your currently targeted NPC to the specified faction. Specify the rank -1 to remove the targeted NPC from the specified faction. Target Command.
bat bat [file name] Executes the specified batch file (batch file should end in .txt and be put in Skyrim/Data folder).
clearscreenblood clearscreenblood Clears any and all blood visual effects that have been drawn on the screen.
forceweather forceweather [weather id] Changes the game's weather to the specified weather type.
getglobalvalue getglobalvalue [global value] Prints information to console about the specified global value. Use 'ShowGlobalValues' to see a list of global values.
getincell getincell [location id] Tell you if your target is within the cell with the specified ID. Use 'PickRefById [reference ID]' to select a target that's out of view.
getpcmiscstat getpcmiscstat ['statistic id'] Prints to console the value of the specified miscellaneous statistic. Miscellaneous statistics are the figures should in the escape menu (e.g. total barters).
help help ['search term'] If executed with an argument (e.g. help 'arrow'), it will print to the console a list of all commands, item IDs and base IDs containing the argument. If executed without any arguments, will print a list of console commands to the console.
killall killall Kills all non-essential NPCs within the cell your character is currently standing in.
load load [file name] Loads the specified save file.
modpcmiscstat modpcmiscstat ['statistic id'] [amount] Adds the specified amount to a miscellaneous statistic.
purgecellbuffers purgecellbuffers Will 'purges' the cell buffers. The 'cells' (parts of the map) that are no longer being used but are still stored in the game's memory (buffer) are removed and deleted (purged).
playercreatepotion playercreatepotion [effect id] [effect id] [effect id] Creates a potion with the specified ID(s) (up to 3) and adds it to the player's inventory.
pickrefbyid pickrefbyid [reference id] Sets the item, object or NPC with the specified reference ID as your target.
quitgame quitgame Instantly closes the client (quits the game).
refreshini refreshini Reloads Skyrim's .ini settings. If you have modified your settings and do not wish to restart Skyrim to have them apply.
removefromfaction removefromfaction [faction id] Removes your target from the faction with the specified ID.
resetinterior resetinterior [location id] Resets the cell with the specified ID to the way it was originally.
save save [file name] Saves the game to the specified save file. If your entered save file name has spaces in, you will need to surround it in quotation marks.
saveini saveini Saves your current game settings (to their respective .ini files).
set set [global variable name] [amount] Sets a global variable to the specified value. See examples/argument information for help.
sgtm sgtm [gametime multiplier] Speed up or slow down the speed the game runs at. A multiplier of 2 would make the game run at two times its usual speed.
showglobalvars showglobalvars Prints a list of global variables to the console.
showmessage showmessage [message id] Displays the message with the specified ID in the center of the screen.
showquestobjectives showquestobjectives Prints a list of all objectives for the quests you have currently started (and not completed) to the console.
settintparam settintparam [r] [g] [b] [a] Sets your client's tint parameters. Tint parameters define how vibrant the game's display is. See examples for help.
setweather setweather [weather id] Sets the weather (non-forcefully) to the specified weather type. The weather will likely change to a different type naturally soon after.
centeroncell centeroncell [location id] Teleports your character to the location with the specified ID.
centeronworld centeronworld [world name] [x] [y] Teleports your character to the specified X and Y coordinates.
toggleborders toggleborders Enable and disable (toggle) the border lines that usually show for each cell.
cast cast [spell id] [reference id] [source] Casts the spell with the specified ID on/at your currently selected target. Target Command.
say say [dialog id] Makes your currently selected target say (or perform) the dialogue with the specified ID. Target Command.

additem Copy

additem [item id] [amount]

Adds the item with the specified item ID to your selected target's inventory.

Target Command.

kill Copy

kill [reference id]

Set your target's health to 0, killing them.

To kill your own character, use 'player.kill'. Target Command.

resurrect Copy

resurrect [0 / 1]

Resurrect your current target.

Target Command.

lock Copy

lock [lock level]

Lock any chest, door or other lockable thing that you have selected as your target.

Lock levels above 100 cannot be unlocked without a key. Target Command.

unlock Copy

unlock

Instantly unlock the object.

Target Command.

setghost Copy

setghost [0 / 1]

Make your target immune to all damage from combat including, but not limited to: melee, arrows, spells and shouts.

Target Command.

tai Copy

tai

If do not have a target, this console command enables and disables (toggles) all non-combat AI. If you have selected a target, this command will toggle non-combat AI for the selected NPC only.

Target Command.

dispelallspells Copy

dispelallspells

Clears all spell and poison effects from the target you currently have selected.

Use 'player.dispelallspells' to dispel all spells from your own character. Target Command.

duplicateallitems Copy

duplicateallitems [reference id]

Copies the inventory of the target you currently have selected into the inventory of the NPC/container with the specified reference ID.

Target Command.

equipitem Copy

equipitem [item id] [options]

Equips the item with the specified ID to your target, provided they have the item in their inventory already.

Use 'player.equipitem' to apply th.e effects of this command to your character. Target Command.

equipspell Copy

equipspell [spell id] [left / right / voice / instant]

Makes your currently selected target equip the spell, shout, potion effect or power with the specified ID.

To make your character equip a spell, use the command 'player.equipspell'. Target Command.

equipshout Copy

equipshout [shout id]

Equips the shout with the specified ID to the NPC you currently have selected as a target.

Use 'player.equipshout' to equip a shout to your character with this command. Target Command.

tc Copy

tc

Allow you to take control of the NPC you currently have selected as a target.

To toggle control of your own character, use the command 'player.tc'. Target Command.

tcai Copy

tcai

Disable combat AI for all NPCs in the game.

It is not possible to toggle combat for a specific NPC.

tcl Copy

tcl

Toggles 'noclip' mode. In noclip mode your character has collision disabled and will be able to fly through walls, floors, and any other solid object that would usually not allow for this.

This command will not work if you have a target selected.

tdetect Copy

tdetect

Enable and disable (toggle) AI detection.

With AI detection enabled, NPCs are aware of you when you are nearby and/or performing actions like combat on them.

teofis Copy

teofis

Enable and disable End-of-Frame ImageSpace graphics settings including blur and contrast adjustment.

These graphics settings can cause lower frame rates, because of this, this command usually raises FPS.

tfc Copy

tfc [pause]

Make you control the camera instead of your character, making you act as a 'flying camera'.

sucsm Copy

sucsm [speed]

Set the speed you move at when in free-flying camera mode (which is enabled by using the 'ToggleFlyCam' command).

tfow Copy

tfow

Toggles the visibility of undiscovered regions on the local map which are usually covered by 'Fog of War'.

Only the local map is affected by this command - the world map, etc are left unchanged.

tg Copy

tg

Toggles the visibility of grass.

tgm Copy

tgm

Enables and disables 'god mode'.

Most stats including health, stamina and Magicka are infinite and will not drain.

tim Copy

tim

Enables and disables 'immortal mode'.

Your character will not be able to die. When in immortal mode your stats like stamina and Magicka are still drained/affected as they would normally be.

tll Copy

tll

Enables and disables 'LOD'.

Which disables the rendering of distant land and improves graphics performance (FPS).

tm Copy

tm

Hides the entire GUI including all menus, health bars, etc.

This command will also hide the console.

tmm Copy

tmm [option]

Enables and disables map markers based on the provided option.

ts Copy

ts

Enables and disables (toggles) the sky and sky-related graphics settings like fog.

Usually results in an FPS boost.

tscr Copy

tscr

Enables and disables (toggles) global script processing.

tt Copy

tt

Enables and disables (toggles) the rendering of trees.

This setting can result in an FPS boost.

tws Copy

tws

Enables and disables (toggles) the visibility of water.

twf Copy

twf

Switches (toggles) the rendering mode to wireframe.

When in wireframe mode all objects, including buildings will have their wireframes rendered instead of their textures.

restoreactorvalue Copy

restoreactorvalue [actor value id] [amount]

Add the specified amount to a specified actor value of your currently selected target.

An actor value is a value given to character traits to change their characteristics. Use 'player.restoreav' to change your own values. Target Command.

damageactorvalue Copy

damageactorvalue [actor value id] [amount]

Remove a specified amount from an actor value of your currently selected target.

Use 'player.damageav' to change your own values. Target Command.

disable Copy

disable

Hide your current selected target.

Target Command.

enable Copy

enable

Re-enable a target that has previously been disabled.

Target Command.

forceav Copy

forceav [actor value id] [value]

Forcefully sets an actor value to the specified value.

It is recommended that you use the RestoreActorValue and DamageActorValue commands to avoid problems. Target Command.

getav Copy

getav [actor value id]

Prints to console the value of the specified actor value.

Use 'player.getav' to view your own actor values. Target Command.

getavinfo Copy

getavinfo [actor value id]

Similar to the 'getav' command but instead returns more information including max value, base value and modifiers.

Target Command.

getlevel Copy

getlevel

Prints to the console the level of your target.

Use 'player.getlevel' to get your own character's level. Target Command.

getlocationcleared Copy

getlocationcleared [location id]

Check if a location, specified by its location ID, has been cleared or not.

0 will be printed to console if the location has not been cleared, 1 if it has. Target Command.

getrelationshiprank Copy

getrelationshiprank [reference id]

Show the relationship level of two characters (the NPC you currently have selected as a target and the NPC with the specified reference ID) . A relationship rank is a number between -4 and 4 - a higher number means the two characters have a stronger relat

Target Command.

hasperk Copy

hasperk [perk id]

Print to console the perk rank of the specified perk for your target.

If the target does not have the perk, the perk rank will be 0. Use 'player.hasperk' to check your own perk rank. Target Command.

markfordelete Copy

markfordelete

Permanently deletes your targeted object, NPC or item from the game.

Target Command.

modav Copy

modav [actor value id] [amount]

Add the specified amount to the actor value with the specified ID from your targeted NPC or object.

Use 'player.modav' to change your character's actor values. Target Command.

moveto Copy

moveto [reference id]

Teleport your target to the NPC or object with the specified reference ID.

Use 'player.moveto' to teleport your character. Target Command.

openactorcontainer 1 Copy

openactorcontainer 1

Open the inventory of your target and allow you to add/remove items from it.

Target Command.

playidle Copy

playidle [animation id]

Makes your target perform the animation with the specified ID.

Target Command.

pushactoraway Copy

pushactoraway [reference id] [distance]

Pushes the actor with the specified reference ID away from your target.

Target Command.

recycleactor Copy

recycleactor

If your target is an NPC, it will revive the NPC, restore the NPC's weapon, but not its entire inventory. If your target is a container, it will set the contents back to their default. If your target is an object, the object will be moved back to the position in the world it spawned at.

If you use the command 'player.recycleactor': add iron armor, iron weapons and some other useful gear. Target Command.

removeallitems Copy

removeallitems [reference id]

Clear all items from the inventory of your target.

Use 'player.removeallitems' to clear your own inventory. Use 'removeallitems player' to move items from your target's inventory into your character's. Target Command.

resetai Copy

resetai

Resets the AI of your target to the way it was when it spawned.

Target Command.

resetinventory Copy

resetinventory

Reset an NPC or container's inventory back to the way it was when it first spawned.

Target Command.

setactoralpha Copy

setactoralpha [alpha]

Sets the transparency of your target.

Target Command.

getangle Copy

getangle [x / y / z]

Prints to console the angle of the specified axis for your currently selected target.

Target Command.

setangle Copy

setangle [x / y / z] [angle]

Sets the angle of your target along a specified axis.

Target Command.

getpos Copy

getpos [x / y / z]

Print the console the current coordinate of the target along the specified axis.

Use 'player.getpos' get the position of your own character. Target Command.

setpos Copy

setpos [x / y / z] [value]

Sets the coordinate of your target for specified axis.

Use 'player.setpos' to change your character's position.

setav Copy

setav [actor value id] [value]

Sets the specified actor value to the specified value.

Target Command.

setessential Copy

setessential [base id] [0 / 1]

Change the essential status of an NPC (a specified base ID, not your target or a reference ID).

An example of a non-essential NPC is a Whiterun Gaurd, there are many of them and no single Whiterun Guard is 'essential' to complete the game.

setfavorstate Copy

setfavorstate [0 / 1]

Make a targeted NPC complete 'favors' for you.

Pressing the TAB key will set the favor state of NPC you are current controlling to 0 again. Target Command.

setgs Copy

setgs [setting name] [value]

Sets the specified game setting to the specified value.

setlevel Copy

setlevel [multiplier] [modifier] [minimum] [maximum]

Change the level of a target, relative to your character.

NPC will update as you level up. Target Command.

setlocationcleared Copy

setlocationcleared [location id] [0 / 1]

Sets the location with the specified ID (location ID, not reference ID) either as cleared or uncleared.

When a location is cleared, it will show up on the map and the game will think that you have discovered, or have 'cleared', the location before.

setnpcweight Copy

setnpcweight [weight]

Sets the weight of your current target (NPC or player) to the specified value.

Use 'player.setnpcweight' to change your own character's weight. Target Command.

setownership Copy

setownership [npc base id / faction id]

Sets ownership of the item you have selected as a target to the specified NPC or faction with the specified base ID.

If your target is a container, all of the items inside the container will have their ownership changed. Target Command.

setrelationshiprank Copy

setrelationshiprank [reference id] [relationship rank]

Sets the relationship rank between your targeted NPC and the specified reference ID.

Target Command.

setscale Copy

setscale [scale]

Change the size (scale) of your target (NPCs, objects, etc).

Use 'player.setscale' to change your character's size. Target Command.

setunconscious Copy

setunconscious [0 / 1]

Make an NPC conscious (0) or unconscious (1).

sexchange Copy

sexchange

Change the sex of your target.

Use 'player.sexchange' to change the sex of your character. Target Command.

shp Copy

shp [configuration]

Sets the HDR shader configuration.

Only use this command if you are familar with HDR shaders.

sifh Copy

sifh [0 / 1]

Changes whether or not an NPC (your target) will be damaged by hits from you.

Target Command.

str Copy

str [value]

Changes the 'refractiveness' of your target.

Target Command.

unequipitem Copy

unequipitem [item id] [left / right]

Unequips the item with the specified base ID from your target.

Use the 'left' and 'right' arguments if the item is held in either hand. Target Command.

completeallqueststages Copy

completeallqueststages

Completes all quests in the game.

completequest Copy

completequest [quest id]

Completes the quest with the specified ID.

getstage Copy

getstage [quest id]

Prints to console the current stage you are at in the quest with the specified ID.

movetoqt Copy

movetoqt [quest id]

Teleports your character to the target of the quest with the specified ID.

resetquest Copy

resetquest [quest id]

Resets your stage in the quest with the specified ID.

startallquests Copy

startallquests

Makes you start every quest in the game (regardless of whether or not you meet requirements).

setobjectivecompleted Copy

setobjectivecompleted [quest id] [stage id] [0 / 1]

Set the specified stage within the specified quest as either complete or incomplete.

setstage Copy

setstage [quest id] [stage id]

Moves you to the specified stage in the specified quest.

showquesttargets Copy

showquesttargets

Prints to console a list of quest IDs and the stage you are currently at in each of them.

setpapyrusquestvar Copy

setpapyrusquestvar [quest id] [variable id] [value]

Set the specified quest variable to the specified value.

showquestvars Copy

showquestvars [quest id]

Lists all variables (with their IDs) for the quest with the specified ID.

showqueststages Copy

showqueststages [quest id]

Lists all stages (with their IDs) for the quest with the specified ID.

Target Command.

addperk Copy

addperk [perk id]

Adds the perk with the specified ID to your target. Use 'player.addperk' to add a perk to your own character.

Target Command.

addshout Copy

addshout [shout id]

Unlocks (adds to your target's spell list) the shout with the specified ID. Use 'player.addshout' to add a shout to your own spell list.

Target Command.

addspell Copy

addspell [spell id]

Unlocks (adds to your target's spell list) the spell with the specified ID. Use 'player.addspell' to add a spell to your own character's spell list.

Target Command.

advlevel Copy

advlevel

Advances your character by one level.

advskill Copy

advskill [actor value id] [amount]

Add the specified amount of experience points to the skill with the specified ID for your character.

Amount experience required to level up each skill differs.

toggleanimatorcam Copy

toggleanimatorcam

Enables Skyrim's 'animator camera'.

Whilst in animator camera mode, the camera will stop following the player.

drop Copy

drop [item id] [amount]

Stop the item with the specified ID (and amount) from the inventory of the NPC or container you currently have selected as a target.

Target Command.

enableplayercontrols Copy

enableplayercontrols [movement] [combat] [first person] [looking] [sneaking] [menu] [activate] [journal tabs] [perspective type]

Executed without arguments can be used to fix bugs/glitches with your game controls. See argument information and help for advanced usage.

fov Copy

fov [fov number]

Sets your camera's field of view to the specified value. The default FOV is 75. Number should be between 30 and 100.

incpcs Copy

incpcs [actor value id]

Increase the specified skill by one point.

paycrimegold Copy

paycrimegold [stolen items] [jail] [faction id]

Pays off a bounty, with optional parameters to specify whether or not to remove the items you stole and whether or not to send you to prison.

If you specify a faction ID, the bounty belonging to that faction will be paid off instead. Target Command.

placeatme Copy

placeatme [base id] [amount] [distance] [direction]

Places the item, object or NPC with the specified ID in front of your target. Use 'player.placeatme' to place in front of your character.

Target Command.

playerenchantobject Copy

playerenchantobject [item id] [enchantment id] [enchantment id]

Spawns a new item (relative to the specified item ID) with the specified enchantment(s) and adds it to your character's inventory.

playerspellbook Copy

playerspellbook

Unlock all spells, shouts, etc for your character.

removeitem Copy

removeitem [item id] [amount]

Removes the specified amount of the specified item from your target's inventory.

Permanently deletes the removed item(s), use the 'drop' command to drop an item from an inventory to the ground. Target Command.

removeperk Copy

removeperk [perk id]

Removes the perk with the specified ID from your target. Use the command 'player.removeperk' to remove a perk from your own character.

Target Command.

removespell Copy

removespell [spell id]

Removes the spell (or power, shout, disease, etc) with the specified ID from your current target. Use 'player.removespell' to remove a spell from your own character.

Target Command.

resethealth Copy

resethealth

Set the health of your target to its maximum level. Use 'player.resethealth' to set your character's health to full

Target Command.

show1stperson Copy

show1stperson

Provided you are already in 3rd person mode, it will toggle the visibility of the first person arms that usually appear on the screen in first person.

setcrimegold Copy

setcrimegold [amount] [faction id]

Adds (despite the name, it doesn't not set) the specified amount to your target's bounty with the specified faction.

Target Command.

setplayerrace Copy

setplayerrace [race id]

If executed without any arguments (just 'SetPlayerRace'), the race menu will be opened, allowing you to customize your character's race.

Otherwise, it will change the race of your character to the race with the specified ID.

showinventory Copy

showinventory

Lists all of the items in the inventory of your current target.

Target Command.

spf Copy

spf [file name]

Saves your character's current facial configuration (how your character's face looks) to the specified file.

teachword Copy

teachword [spell id]

Teaches your character (you may still need to unlock the word with 'unlockword') the word of power with the specified ID.

Target Command.

unlockword Copy

unlockword [spell id]

Unlocks the word of power with the specified ID.

Target Command.

addtofaction Copy

addtofaction [faction id] [rank]

Adds your currently targeted NPC to the specified faction. Specify the rank -1 to remove the targeted NPC from the specified faction.

Target Command.

bat Copy

bat [file name]

Executes the specified batch file (batch file should end in .txt and be put in Skyrim/Data folder).

clearscreenblood Copy

clearscreenblood

Clears any and all blood visual effects that have been drawn on the screen.

forceweather Copy

forceweather [weather id]

Changes the game's weather to the specified weather type.

getglobalvalue Copy

getglobalvalue [global value]

Prints information to console about the specified global value. Use 'ShowGlobalValues' to see a list of global values.

getincell Copy

getincell [location id]

Tell you if your target is within the cell with the specified ID.

Use 'PickRefById [reference ID]' to select a target that's out of view.

getpcmiscstat Copy

getpcmiscstat ['statistic id']

Prints to console the value of the specified miscellaneous statistic. Miscellaneous statistics are the figures should in the escape menu (e.g. total barters).

help Copy

help ['search term']

If executed with an argument (e.g. help 'arrow'), it will print to the console a list of all commands, item IDs and base IDs containing the argument.

If executed without any arguments, will print a list of console commands to the console.

killall Copy

killall

Kills all non-essential NPCs within the cell your character is currently standing in.

load Copy

load [file name]

Loads the specified save file.

modpcmiscstat Copy

modpcmiscstat ['statistic id'] [amount]

Adds the specified amount to a miscellaneous statistic.

purgecellbuffers Copy

purgecellbuffers

Will 'purges' the cell buffers.

The 'cells' (parts of the map) that are no longer being used but are still stored in the game's memory (buffer) are removed and deleted (purged).

playercreatepotion Copy

playercreatepotion [effect id] [effect id] [effect id]

Creates a potion with the specified ID(s) (up to 3) and adds it to the player's inventory.

pickrefbyid Copy

pickrefbyid [reference id]

Sets the item, object or NPC with the specified reference ID as your target.

quitgame Copy

quitgame

Instantly closes the client (quits the game).

refreshini Copy

refreshini

Reloads Skyrim's .ini settings.

If you have modified your settings and do not wish to restart Skyrim to have them apply.

removefromfaction Copy

removefromfaction [faction id]

Removes your target from the faction with the specified ID.

resetinterior Copy

resetinterior [location id]

Resets the cell with the specified ID to the way it was originally.

save Copy

save [file name]

Saves the game to the specified save file.

If your entered save file name has spaces in, you will need to surround it in quotation marks.

saveini Copy

saveini

Saves your current game settings (to their respective .ini files).

set Copy

set [global variable name] [amount]

Sets a global variable to the specified value. See examples/argument information for help.

sgtm Copy

sgtm [gametime multiplier]

Speed up or slow down the speed the game runs at.

A multiplier of 2 would make the game run at two times its usual speed.

showglobalvars Copy

showglobalvars

Prints a list of global variables to the console.

showmessage Copy

showmessage [message id]

Displays the message with the specified ID in the center of the screen.

showquestobjectives Copy

showquestobjectives

Prints a list of all objectives for the quests you have currently started (and not completed) to the console.

settintparam Copy

settintparam [r] [g] [b] [a]

Sets your client's tint parameters. Tint parameters define how vibrant the game's display is. See examples for help.

setweather Copy

setweather [weather id]

Sets the weather (non-forcefully) to the specified weather type. The weather will likely change to a different type naturally soon after.

centeroncell Copy

centeroncell [location id]

Teleports your character to the location with the specified ID.

centeronworld Copy

centeronworld [world name] [x] [y]

Teleports your character to the specified X and Y coordinates.

toggleborders Copy

toggleborders

Enable and disable (toggle) the border lines that usually show for each cell.

cast Copy

cast [spell id] [reference id] [source]

Casts the spell with the specified ID on/at your currently selected target.

Target Command.

say Copy

say [dialog id]

Makes your currently selected target say (or perform) the dialogue with the specified ID.

Target Command.

More about Skyrim

Gameplay

Serving an action role-playing game, The Elder Scrolls V: Skyrim allows the player to play either a first or third-person perspective. The game enables the player to roam freely over the land of Skyrim. The wilderness expanses, dungeons, cities, towns, fortresses, and villages are all included in the open game world of The Elder Scrolls V: Skyrim. By utilizing a fast-travel system or by riding horses, the players may navigate the game world more quickly

Some quests in The Elder Scrolls V: Skyrim relies on the main storyline which is at least partially completed. After the first stage of the quest is finished, the game's main quest can be accomplished or ignored at the player's preference. The players can interact with the non-playable characters (NPCs) in various ways, such as communicating or even killing. However, the link between the interaction in the game world and the availability of the quests or items are quite clear, in case the players kill certain NPCs. The player cannot murder some NPCs that affect the later storylines.

The game rewards the player with a bounty if the crime of the player is witnessed. The bounty can help the players whenever a guard stops them or even when they happen to be in jail. Even more, the players can join the quests in each city and town of the game world, like farming or so.

The Elder Scrolls V: Skyrim allows the players to develop their character, from head to toe. In the beginning, the players can pick their character's sex and race, then go on with the character's appearance customization. Even more, the players can improve their character's skills with up to eighteen skills scattered among three schools of combat, stealth, and magic. One character can level up when he/she has trained enough skills to meet the requirement.

The game world has various wildlife creatures for the players to encounter, and many of them are immediately hostile towards the players. However, the dragons are the kinds of creatures that will most likely to engage in serious combat with not only the players but also the NPCs. To gain more power and make an impact in the gameplay, the players can absorb the souls of the dragons and activate powerful spells.

Conclusion

Until now, Skyrim has already grossed more than billions of dollars and named itself as one of the best-selling video games of all time with more than 30 million copies sold. The graphics, game sounds, plot, and gameplay are just at their peak alongside with the development of the gaming industry. If you neglect Skyrim, then you may have the chance of losing one of the best video games that have ever been created. Let's spend this weekend and lookup for Skyrim at the most relevant digital game stores!