Stellaris

Introduction

Stellaris is a science-fiction strategy video game. Paradox Development Studio developed this game and Paradox Interactive published it. This game features rich interstellar discovery and an active warfare system. Just after 24 hours release, Stellaris had sold over 200,000 units and became the Paradox Development Studio's fastest-selling game. A special point of this game that makes it popular is its tech tree with several resources and high technology divides into many levels. If you want to enjoy another interesting part of Stellaris, let try Utopia, a game of Stellaris. Stellaris Utopia will draw you in faster the closer you get, and the longer you stay in it. Moreover, if you have any contributions for this game, visit the Stellaris wiki- a forum where includes most of the askable question and needed information.

How to use console commands?

If you want to open the console in Stellaris, try to follow these simple steps. Firstly, start a new game or load your current one. Then, press the Tilde (~) key on your keyboard. The console commands will not work in the Ironman games. So you have to use lowercase letters when entering the new ones.

Stellaris Console Commands List

Name Effect Example/Comment
3dstats 3dstats This command will toggle (enable and disable) the 3DStats feature. When 3DStats is enabled, your FPS and render time will be displayed on the screen.
achievement_status achievement_status Print your current achievement status to the console.
activate_all_traditions activate_all_traditions This command instantly activates perks for all traditions.
activate_ascension_perk activate_ascension_perk [ascension perk id] This command activates the specified ascension perk.
activate_tradition activate_tradition [tradition id] This command activates the specified tradition.
add_anomaly add_anomaly [anomaly category] Adds an anomaly category for the planet that you currently have selected in-game.
add_ethic_pop add_ethic_pop [population id] [ethic id] Adds the specified ethic to the specified population.
add_opinion add_opinion [source id] [target id] [opinion amount] Used to add or remove (use negative numbers to remove) opinion from one empire to another.
add_pops add_pops [species id] [planet id] This command populates an entire planet with all of the specified species.
add_ship add_ship [ship name] This command can be used to spawn a fleet of the specified ship.
add_trait_leader add_trait_leader [leader id] [trait id] Add the specified trait to the leader with the specified ID. Use 'debugtooltip' to find leader IDs.
add_trait_species add_trait_species [species id] [trait id] Adds the specified trait to the species with the specified ID.
advanced_galaxy advanced_galaxy This command causes every default empire to gain colonies, fleets and technologies. Simulates the game in year 2400.
ai ai This command enables and disables (toggles) AI.
ai_anomalies ai_anomalies Enables and disables (toggles) AI-only anomalies for human empires.
alienfx alienfx If you have an alien case, this command will attempt to integrate with AlienFX (changing your computer lights).
ambient_object ambient_object [object id] Used to spawn an ambient object, relative to the specified ID.
attackallfleets attackallfleets Makes all fleets under your control target every fleet that isn't under your control.
audio.playeffect audio.playeffect [effect name] This command can be used to play a specified sound effect.
audio.setactivegroup audio.setactivegroup [group name] This command allows you to set your active audio group.
berserk_ai berserk_ai This sets all AI aggression to 10. Making them become very aggressive.
blend_post_effect blend_post_effect [setting] [time] [mode] Used to blend into a new post effect setting, relative to the specified type, transition duration and mode.
borders borders Calculates the map borders and prints them to your console.
cash cash [amount] Adds the specified amount of energy credits to your energy credits amount.
casusbelli casusbelli [casus belli id] [empire id] Initiates the Casus Belli with the specified ID against the specified empire.
check_save check_save Used to check that saving is working properly. It creates two save files of your game and checks to see if they are the same - if they are different, it means there is likely a problem with your save/the saving feature.
clear_debug_lines clear_debug_lines Gets rid of any 'debug lines' from your screen. Things printed on the screen from debug commands that shouldn't be there anymore.
clear_debug_strings clear_debug_strings This command removes any debug strings.
collision collision Enables and disables (toggles) the display of collision boxes for entities in the game.
colonize colonize [population id] Colonize the planet you currently have selected with the population of the specified ID.
communications communications [empire id] If executed with an argument (an empire ID), this will toggle communication on or off with the specified empire. If executed without an argument ('communications' on its own), this will toggle communications on or off with all empires in the game.
contact contact Enables contact with all empires currently in the game.
control control [planet id] Allows you to instantly occupy the planet with the specified ID.
copy_pop copy_pop [population id] Copy the population with the specified ID to the planet that you currently have selected.
crash crash A little bit of a silly command - this will crash your game if you enter it into the console.
create_navy create_navy [percentage] Create a naval fleet with up to 100% of your naval capacity ('create_navy 0.5' for 100%). The designs used are all of your lates
create_megastructure create_megastructure [megastructure id] This command will create the megastructure with the specified ID.
damage damage Causes the ship you currently have selected to take the specified amount of damaget.
debug_achievements debug_achievements Erase all achievements you have currently acquired.
debug_achievements_clear debug_achievements_clear This command can be used to debug achievements. Although untested, this likely clears all of your achievements you have acquired.
nomen nomen This will cause all empires (AI-controlled) to never (ever) agree to any deals or proposals.
yesmen yesmen This will cause all empires (AI-controlled) to always (regardless of prerequisites) agree to any deals or proposals.
debuglines debuglines This command enables or disables (toggles) debug lines.
debugtexture debugtexture [texture name] [transparency] [alpha channel] This command can be used to debug textures. See argument information for further help.
debugtooltip debugtooltip Toggle (enable or disable) debug tooltips. Debug tooltips show things like planet IDs, population IDs, and other useful information in tooltips when you hover over things in the game.
democratic_election democratic_election This command will forcefully start the next democratic election.
deposits deposits This command prints deposit statistics to the console.
effect effect This command executes the specified effect script.
election election This command will forcefully start the next ruler election.
engineering engineering [amount] Adds the specified amount of engineering points to your current amount. Specify a negative value to remove engineering points.
error error This command prints errors to the game log and console.
event event [event id] [empire id] Starts the event with the specified ID in the specified empire.
eventscopes eventscopes Prints the scope trees of events that are currently to the console window.
eventstats eventstats Prints statistics about events that are currently running to the console window.
factions.showallfactions factions.showallfactions Prints a list of all factions currently in the game, along with statistics for each.
factions.showattraction factions.showattraction This command prints a list of all factions with their attraction levels.
factions.spawnall factions.spawnall This command will not work if 10 years have not passed in the game. When executed, this command will spawn all factions into the game.
fast_forward fast_forward [days] Skips forward the specified amount of days in the game.
filewatcher filewatcher This command enables or disables (toggles) filewatcher.
finish_research finish_research Instantly finishes all research that is currently in progress.
finish_special_projects finish_special_projects Instantly finishes all special projects that are currently in progress.
food food [amount] Adds the specified amount of food to your current amount. Specify a negative value to remove food.
force_integrate force_integrate [empire id] Causes the empire with the specified ID to integrate into your empire.
free_government free_government Enables or disables the time limit that prevents you from changing governments too soon after another.
free_policies free_policies Enables or disables (toggles) your ability to make policy changes with no restrictions.
ftl ftl This command enables or disables (toggles) faster than light travel.
fullscreen fullscreen This command enables or disables (toggles) fullscreen mode.
game_over game_over [victory type] Forcefully ends the game with either domination (0), federation (1) or conquest (2).
gfxculture gfxculture [culture id] Used to change your empire's graphical culture (the way it looks).
goto goto [x] [y] Move your camera to the specified X and Y coordinates.
grow_pops grow_pops [growth rate] Speed up the growth of the population of the planet you currently have selected in-game.
guibounds guibounds Display bounds around GUI elements currently on the screen.
hdr hdr Enables or disables (toggles) the graphics setting for high-dynamic-range rendering.
help help [command] If executed with no arguments, this will print a list of all commands in the game. If a command is specified as an argument, this command will print help for the specified command.
hsv hsv This command converts HSV to RGB.
human_ai human_ai This command enables or disables (toggles) AI for humans.
influence influence [amount] Credit you with the specified amount of influence points.
info info This command enables or disables (toggles) debug information.
instant_build instant_build Causes all building (including ships, upgrades, stations, etc) to be instantly completed, rather than take time to build. The effects of this command apply to everything in the game (including AI) so it is recommended that you pause your game before using it.
intel intel [low / high] Used to change the intel level of the space you currently have discovered - 0 for low, 1 for high.
invincible invincible Make all of your ships invincible. They will not be able to take any damage.
kill_country kill_country [empire id] Kill your current empire if no ID is specified. Specify the ID of an empire to kill that empire.
kill_leader kill_leader [leader id] This command will kill the leader with the specified ID.
kill_pop kill_pop [population id] This command will kill the population with the specified ID.
kill_ruler kill_ruler [population] This command will kill the ruler with the specified ID.
lockcamera lockcamera Enables and disables (toggles) the locking of the camera. If the camera is locked, it will not move from its current position until unlocked via console command.
map_names map_names This command prints a list of all of the map names.
mature_galaxy mature_galaxy This command skips forward 100 years, simulating a 'mature galaxy'. Useful if you want to skip ahead at the start of the game.
max_resources max_resources Gives you the maximum amount of all resources in your resource storages.
memtest memtest [iteration count] It is used to test for memory leaks. This is an advanced debug command.
message message This command prints a list of message types.
minerals minerals [amount] Adds the specified amount of minerals to your minerals storage.
nogui nogui This command enables or disables (toggles) the GUI.
nomouse nomouse This command enables or disables (toggles) the scrollwheel.
observe observe This command enables observer mode, use 'play 00' to exit.
overnight overnight [ticks to skip] Used to set the game into 'overnight session' mode. This causes the game to skip the specified amount of ticks after each tick (so you can leave your computer on over night and the game will run slower).
own own [planet id] Used to claim the planet with the specified ID for your current empire. May also work for fleets, starbases, colonies, etc.
particle particle Enables or disables (toggles) particle debug information.
particle_editor particle_editor This command opens the particle editor window.
path path [start index] [end index] This command can be used to find paths between stars.
peace_on_player peace_on_player [empire id] This command forces the empire with the specified ID to offer peace to you.
physics physics [amount] Credit you with the specified amount of physics points.
planet_class planet_class [planet class] Change the class of the planet you currently have selected to the specified planet class.
planet_happiness planet_happiness [amount] Adds the specified amount of happiness to the planet you currently have selected. It will not allow happiness to go above its 'legitimately' obtainable limit.
planet_resource planet_resource [resource id] [amount] Add the specified amount of the specified resource to the planet you currently have selected.
planet_size planet_size [tile amount] [planet id] This command can be used to change the size of the planet with the specified ID. The maximum size is 25, larger numbers can cause problems with your game.
planets planets Prints a list of all planet classes, and the amount of them in the current game.
play play [empire id] This command can be used to play as/switch to another empire. Your starting empire has an ID of 00. This command will cause the empire you switch from to be governed by AI.
populate populate [planet id] Fully populates all free slots on the planet you current have selected in-game.
production production This command prints debug information about production.
random_ruler random_ruler Replaces the ruler of your current empire with a random ruler.
recalc_fleet_presence recalc_fleet_presence When executed it will recalculate the fleet presence cache. This command is a debug tool.
regenerate_border_colors regenerate_border_colors Change the border colors of empires that share the same color. One border color will be changed, the other color will stay.
reload reload [file] Reload all of the assets the game currently has loaded.
reload_galaxy reload_galaxy This command starts a new game.
reload_graphical_map reload_graphical_map Reloads the GUI map, useful if you encounter a bug/glitch.
reloadfx reloadfx [map / .fx file] This command reloads the game's shaders.
remove_ethic_pop remove_ethic_pop [population id] [ethic id] Removes the specified ethic from the population with the specified ID.
remove_notification remove_notification This command will remove all notifications currently on the screen.
remove_trait_leader remove_trait_leader [leader id] [trait id] Removes the trait with the specified ID from the leader with the specified ID.
remove_trait_species remove_trait_species [species id] [trait id] Removes the trait with the specified ID from the species with the specified ID.
rendertype rendertype Prints the current rendering system that is being used to the console.
research_all_technologies research_all_technologies [creature / crisis] [repeatable] Instantly research all non-repeatable technologies if no arguments are specified. See argument information for details on researching repeatable, crisis and creature technologies.
research_technology research_technology [tech id] Research the technology type with the specified ID.
resource resource [resource id] [amount] Credit you with the specified amount of resource points.
resources resources This command prints resource statistics to the console.
reverse_diplo reverse_diplo [diplomatic action id] [empire id] Send the specified diplomatic action from the specified empire to the empire you are currently playing as.
run run [file name] Run a list of commands in .txt file that is within the root game directory.
scaling scaling This command enables or disables (toggles) the scaling of models.
skills skills [amount] Adds the specified amount of levels to every skill that each of the leaders under your control have.
smooth smooth Enables and disables (toggles) Stellaris' graphical frame smoothing feature.
society society [amount] Credit you with the specified amount of society research points.
spawnentity spawnentity [entity id] Spawn the entity with the specified ID at the current location of your cursor/mouse in the game.
srgb srgb This command enables and disables (toggles) SRGB color.
surrender surrender [empire id] [war id] Makes the empire with the specified ID surrender in the specified war. If you do not provide a war ID as a second argument, a list of IDs for wars the specified empire is currently engaged in will be printed.
survey survey Provided you have at least one science strip, this command will survey all planets.
switchlanguage switchlanguage [language name] Switch to the specified language/localization type. If you specify the name of the language you are already using, this will reload the language file (so you do not need to restart your game if you have made changes).
techupdate techupdate This command will refresh the technology tree. Randomizes your current research options.
techweights techweights [tech area] Prints the weights for the specified technology tree.
terraforming_resources terraforming_resources [amount] Adds the specified amount of terraforming resources to the planet you currently have selected.
test_achievement test_achievement [achievement id] It will test the trigger of the achievement with the specified ID. This is a debug tool.
threading.taskthreadscount threading.taskthreadscount Prints the amount of threads the game is currently utilizing.
ticks_per_turn ticks_per_turn [tick amount] This command can be used to adjust the amount of ticks per turn in the game. This can be used to speed up the game.
time time Prints the current time of your computer (not the game).
trigger trigger [script name] This command will execute the test script with the specified name.
trigger_docs trigger_docs Prints information regarding triggers and their effects.
trigger_file trigger_file It will test the specified trigger script file (and also crash your game). This is an advanced debug command.
unlock_edicts unlock_edicts Instantly unlock all of the game's edicts for application to either a planet or your entire empire. It will not apply them, just unlock them.
unity unity [amount] This command adds the specified amount of unity.
version version Copies the current version of the game you are running to your clipboard. Useful for reporting bugs.
volume volume [volume] Set your game volume to the specified delta value.
war_on_player war_on_player [empire id] Make the empire with the specified ID declare war on your current empire.
war war [declarer empire id] [subject empire id] [war goal id] Make a specified empire declare war on another specified empire with a war goal of your choice.
warexhaustion warexhaustion [amount] Adds the specified amount of war exhaustion to all of your empire's active wars.
window window [open / close] [gui name] Opens or closes (relative to the specified argument) the specified GUI.
wireframe wireframe This command enables and disables (toggles) wireframe.
tweakergui draw.asteroids tweakergui draw.asteroids Enables and disables (toggles) the rendering of asteroid belts.
tweakergui draw.background tweakergui draw.background Enables and disables (toggles) the background of the game/sky.
tweakergui draw.borders tweakergui draw.borders Enables and disables (toggles) the rendering of borders.
tweakergui draw.center tweakergui draw.center Enables and disables (toggles) the flow in the center of the galaxy.
tweakergui draw.clusters tweakergui draw.clusters Enables and disables (toggles) the drawing of clusters.
tweakergui draw.combatdebuglines tweakergui draw.combatdebuglines Enables and disables (toggles) the target line that is drawn between a ship and the target it is currently attacking.
tweakergui draw.dust tweakergui draw.dust Enables and disables (toggles) galaxy dust visibility.
tweakergui draw.greenscreen tweakergui draw.greenscreen Show a greenscreen behind the background - you need to disable the background to see it (useful for pictures and videos).
tweakergui draw.hyperlanes tweakergui draw.hyperlanes Enables and disables (toggles) hyplerlanes visiblity.
tweakergui draw.names tweakergui draw.names Enables and disables (toggles) the display of names for things like empires and galaxies in the map.
tweakergui draw.navigationarrows tweakergui draw.navigationarrows Enables and disables (toggles) the navigation arrows that show in-game.
tweakergui draw.nebula tweakergui draw.nebula Enables and disables (toggles) the visibility of nebulas.
tweakergui draw.neighbors tweakergui draw.neighbors Enables and disables (toggles) the visibility of the lines that connect a system to its neighbours and those that divide the map into cells.
tweakergui draw.objects tweakergui draw.objects Enables and disables (toggles) the visibility of objects on the screen like stars, ships, stations and planets.
tweakergui draw.pathtosystem tweakergui draw.pathtosystem Enables and disables (toggles) the 'path to system' feature. When this feature is enabled, the path of ships to different systems will be drawn on the screen, along with an estimation of the time it will take for them to arrive.
tweakergui draw.sensor tweakergui draw.sensor Enables and disables (toggles) the visibility of ships and owned systems sensor ranges. They are usually visible as green dashed circles.
tweakergui draw.shipintersection tweakergui draw.shipintersection Enables and disables (toggles) the display of the ship intersection.
tweakergui draw.stars tweakergui draw.stars Shows and hides (toggles) black holes and stars.
tweakergui draw.systeminit tweakergui draw.systeminit Enables and disables (toggles) the visibility and a systems initialisation template.
tweakergui draw.systemlines tweakergui draw.systemlines Shows and hides planetary orbits, warp bounds and outer bounds.
tweakergui draw.tigrid tweakergui draw.tigrid This command shows and hides the galaxy map grid.
tweakergui draw.trails tweakergui draw.trails This command enables or disables (toggles) ship trail visibility
tweakergui draw.weaponlocators tweakergui draw.weaponlocators This command shows and hides (toggles) weapon locators.
tweakergui enable.ai tweakergui enable.ai This command enables and disables (toggles) AI.
tweakergui enable.asserts tweakergui enable.asserts This command enables and disables (toggles) asserts.
tweakergui enable.framesmoothing tweakergui enable.framesmoothing This command enables and disables (toggles) frame smoothing.
tweakergui endscreen tweakergui endscreen This command opens the end-game screen.
tweakergui entity.names tweakergui entity.names Enables and disables (toggles) entity names showing.
tweakergui entity.recursiveboundingvolumes tweakergui entity.recursiveboundingvolumes Enables and disables (toggles) recusive bounding volumes.
tweakergui gui.wireframe tweakergui gui.wireframe Enables and disables (toggles) the GUI's wireframe.
tweakergui instant_colony tweakergui instant_colony Enables and disables (toggles) the wait-time it takes for colony ships to settle. If enabled, there will be no wait.
tweakergui instant_move tweakergui instant_move Enables and disables (toggles) the travel time it takes for ships to move. If enabled, ships will instantly teleport to whether they are directed to.
tweakergui maxfps tweakergui maxfps [fps cap] Used to set an FPS limit for your client. If executed with no arguments, this will remove the FPS limit.
tweakergui mesh.miplevels tweakergui mesh.miplevels Prints a list of all texture mipmap levels.
tweakergui mesh.names tweakergui mesh.names It likely prints a list of loaded textures. This command is untested.
tweakergui mesh.texturenames tweakergui mesh.texturenames Prints a list of all texture locations on your filestystem.
tweakergui mesh.wireframe tweakergui mesh.wireframe Shows and hides (toggles) the wireframe visiblity of models (not the GUI).
tweakergui music.fade tweakergui music.fade This song fades the currently playing music track into the next.
tweakergui music.next tweakergui music.next This command makes the next song queued play.
tweakergui normals tweakergui normals This command shows normalisation points for nodes.
tweakergui pathfindcache tweakergui pathfindcache This command likely clears the pathfinding cache. Frees up memory.
tweakergui popfactionlogs tweakergui popfactionlogs It will print logs (to console or a log file) regarding populations and factions. This is a debug command.
tweakergui portraits tweakergui portraits This command is a debug command, used when portrait modding.
tweakergui portraits.poplevel tweakergui portraits.poplevel This command is a debug command, used when portrait modding.
tweakergui terraincognita tweakergui terraincognita This command will reveal all space that is currently uncharted.

3dstats Copy

3dstats

This command will toggle (enable and disable) the 3DStats feature.

When 3DStats is enabled, your FPS and render time will be displayed on the screen.

achievement_status Copy

achievement_status

Print your current achievement status to the console.

activate_all_traditions Copy

activate_all_traditions

This command instantly activates perks for all traditions.

activate_ascension_perk Copy

activate_ascension_perk [ascension perk id]

This command activates the specified ascension perk.

activate_tradition Copy

activate_tradition [tradition id]

This command activates the specified tradition.

add_anomaly Copy

add_anomaly [anomaly category]

Adds an anomaly category for the planet that you currently have selected in-game.

add_ethic_pop Copy

add_ethic_pop [population id] [ethic id]

Adds the specified ethic to the specified population.

add_opinion Copy

add_opinion [source id] [target id] [opinion amount]

Used to add or remove (use negative numbers to remove) opinion from one empire to another.

add_pops Copy

add_pops [species id] [planet id]

This command populates an entire planet with all of the specified species.

add_ship Copy

add_ship [ship name]

This command can be used to spawn a fleet of the specified ship.

add_trait_leader Copy

add_trait_leader [leader id] [trait id]

Add the specified trait to the leader with the specified ID.

Use 'debugtooltip' to find leader IDs.

add_trait_species Copy

add_trait_species [species id] [trait id]

Adds the specified trait to the species with the specified ID.

advanced_galaxy Copy

advanced_galaxy

This command causes every default empire to gain colonies, fleets and technologies.

Simulates the game in year 2400.

ai Copy

ai

This command enables and disables (toggles) AI.

ai_anomalies Copy

ai_anomalies

Enables and disables (toggles) AI-only anomalies for human empires.

alienfx Copy

alienfx

If you have an alien case, this command will attempt to integrate with AlienFX (changing your computer lights).

ambient_object Copy

ambient_object [object id]

Used to spawn an ambient object, relative to the specified ID.

attackallfleets Copy

attackallfleets

Makes all fleets under your control target every fleet that isn't under your control.

audio.playeffect Copy

audio.playeffect [effect name]

This command can be used to play a specified sound effect.

audio.setactivegroup Copy

audio.setactivegroup [group name]

This command allows you to set your active audio group.

berserk_ai Copy

berserk_ai

This sets all AI aggression to 10.

Making them become very aggressive.

blend_post_effect Copy

blend_post_effect [setting] [time] [mode]

Used to blend into a new post effect setting, relative to the specified type, transition duration and mode.

borders Copy

borders

Calculates the map borders and prints them to your console.

cash Copy

cash [amount]

Adds the specified amount of energy credits to your energy credits amount.

casusbelli Copy

casusbelli [casus belli id] [empire id]

Initiates the Casus Belli with the specified ID against the specified empire.

check_save Copy

check_save

Used to check that saving is working properly.

It creates two save files of your game and checks to see if they are the same - if they are different, it means there is likely a problem with your save/the saving feature.

clear_debug_lines Copy

clear_debug_lines

Gets rid of any 'debug lines' from your screen.

Things printed on the screen from debug commands that shouldn't be there anymore.

clear_debug_strings Copy

clear_debug_strings

This command removes any debug strings.

collision Copy

collision

Enables and disables (toggles) the display of collision boxes for entities in the game.

colonize Copy

colonize [population id]

Colonize the planet you currently have selected with the population of the specified ID.

communications Copy

communications [empire id]

If executed with an argument (an empire ID), this will toggle communication on or off with the specified empire.

If executed without an argument ('communications' on its own), this will toggle communications on or off with all empires in the game.

contact Copy

contact

Enables contact with all empires currently in the game.

control Copy

control [planet id]

Allows you to instantly occupy the planet with the specified ID.

copy_pop Copy

copy_pop [population id]

Copy the population with the specified ID to the planet that you currently have selected.

crash Copy

crash

A little bit of a silly command - this will crash your game if you enter it into the console.

create_navy Copy

create_navy [percentage]

Create a naval fleet with up to 100% of your naval capacity ('create_navy 0.5' for 100%).

The designs used are all of your lates

create_megastructure Copy

create_megastructure [megastructure id]

This command will create the megastructure with the specified ID.

damage Copy

damage

Causes the ship you currently have selected to take the specified amount of damaget.

debug_achievements Copy

debug_achievements

Erase all achievements you have currently acquired.

debug_achievements_clear Copy

debug_achievements_clear

This command can be used to debug achievements.

Although untested, this likely clears all of your achievements you have acquired.

nomen Copy

nomen

This will cause all empires (AI-controlled) to never (ever) agree to any deals or proposals.

yesmen Copy

yesmen

This will cause all empires (AI-controlled) to always (regardless of prerequisites) agree to any deals or proposals.

debuglines Copy

debuglines

This command enables or disables (toggles) debug lines.

debugtexture Copy

debugtexture [texture name] [transparency] [alpha channel]

This command can be used to debug textures.

See argument information for further help.

debugtooltip Copy

debugtooltip

Toggle (enable or disable) debug tooltips.

Debug tooltips show things like planet IDs, population IDs, and other useful information in tooltips when you hover over things in the game.

democratic_election Copy

democratic_election

This command will forcefully start the next democratic election.

deposits Copy

deposits

This command prints deposit statistics to the console.

effect Copy

effect

This command executes the specified effect script.

election Copy

election

This command will forcefully start the next ruler election.

engineering Copy

engineering [amount]

Adds the specified amount of engineering points to your current amount.

Specify a negative value to remove engineering points.

error Copy

error

This command prints errors to the game log and console.

event Copy

event [event id] [empire id]

Starts the event with the specified ID in the specified empire.

eventscopes Copy

eventscopes

Prints the scope trees of events that are currently to the console window.

eventstats Copy

eventstats

Prints statistics about events that are currently running to the console window.

factions.showallfactions Copy

factions.showallfactions

Prints a list of all factions currently in the game, along with statistics for each.

factions.showattraction Copy

factions.showattraction

This command prints a list of all factions with their attraction levels.

factions.spawnall Copy

factions.spawnall

This command will not work if 10 years have not passed in the game.

When executed, this command will spawn all factions into the game.

fast_forward Copy

fast_forward [days]

Skips forward the specified amount of days in the game.

filewatcher Copy

filewatcher

This command enables or disables (toggles) filewatcher.

finish_research Copy

finish_research

Instantly finishes all research that is currently in progress.

finish_special_projects Copy

finish_special_projects

Instantly finishes all special projects that are currently in progress.

food Copy

food [amount]

Adds the specified amount of food to your current amount.

Specify a negative value to remove food.

force_integrate Copy

force_integrate [empire id]

Causes the empire with the specified ID to integrate into your empire.

free_government Copy

free_government

Enables or disables the time limit that prevents you from changing governments too soon after another.

free_policies Copy

free_policies

Enables or disables (toggles) your ability to make policy changes with no restrictions.

ftl Copy

ftl

This command enables or disables (toggles) faster than light travel.

fullscreen Copy

fullscreen

This command enables or disables (toggles) fullscreen mode.

game_over Copy

game_over [victory type]

Forcefully ends the game with either domination (0), federation (1) or conquest (2).

gfxculture Copy

gfxculture [culture id]

Used to change your empire's graphical culture (the way it looks).

goto Copy

goto [x] [y]

Move your camera to the specified X and Y coordinates.

grow_pops Copy

grow_pops [growth rate]

Speed up the growth of the population of the planet you currently have selected in-game.

guibounds Copy

guibounds

Display bounds around GUI elements currently on the screen.

hdr Copy

hdr

Enables or disables (toggles) the graphics setting for high-dynamic-range rendering.

help Copy

help [command]

If executed with no arguments, this will print a list of all commands in the game.

If a command is specified as an argument, this command will print help for the specified command.

hsv Copy

hsv

This command converts HSV to RGB.

human_ai Copy

human_ai

This command enables or disables (toggles) AI for humans.

influence Copy

influence [amount]

Credit you with the specified amount of influence points.

info Copy

info

This command enables or disables (toggles) debug information.

instant_build Copy

instant_build

Causes all building (including ships, upgrades, stations, etc) to be instantly completed, rather than take time to build.

The effects of this command apply to everything in the game (including AI) so it is recommended that you pause your game before using it.

intel Copy

intel [low / high]

Used to change the intel level of the space you currently have discovered - 0 for low, 1 for high.

invincible Copy

invincible

Make all of your ships invincible.

They will not be able to take any damage.

kill_country Copy

kill_country [empire id]

Kill your current empire if no ID is specified.

Specify the ID of an empire to kill that empire.

kill_leader Copy

kill_leader [leader id]

This command will kill the leader with the specified ID.

kill_pop Copy

kill_pop [population id]

This command will kill the population with the specified ID.

kill_ruler Copy

kill_ruler [population]

This command will kill the ruler with the specified ID.

lockcamera Copy

lockcamera

Enables and disables (toggles) the locking of the camera.

If the camera is locked, it will not move from its current position until unlocked via console command.

map_names Copy

map_names

This command prints a list of all of the map names.

mature_galaxy Copy

mature_galaxy

This command skips forward 100 years, simulating a 'mature galaxy'.

Useful if you want to skip ahead at the start of the game.

max_resources Copy

max_resources

Gives you the maximum amount of all resources in your resource storages.

memtest Copy

memtest [iteration count]

It is used to test for memory leaks.

This is an advanced debug command.

message Copy

message

This command prints a list of message types.

minerals Copy

minerals [amount]

Adds the specified amount of minerals to your minerals storage.

nogui Copy

nogui

This command enables or disables (toggles) the GUI.

nomouse Copy

nomouse

This command enables or disables (toggles) the scrollwheel.

observe Copy

observe

This command enables observer mode, use 'play 00' to exit.

overnight Copy

overnight [ticks to skip]

Used to set the game into 'overnight session' mode.

This causes the game to skip the specified amount of ticks after each tick (so you can leave your computer on over night and the game will run slower).

own Copy

own [planet id]

Used to claim the planet with the specified ID for your current empire.

May also work for fleets, starbases, colonies, etc.

particle Copy

particle

Enables or disables (toggles) particle debug information.

particle_editor Copy

particle_editor

This command opens the particle editor window.

path Copy

path [start index] [end index]

This command can be used to find paths between stars.

peace_on_player Copy

peace_on_player [empire id]

This command forces the empire with the specified ID to offer peace to you.

physics Copy

physics [amount]

Credit you with the specified amount of physics points.

planet_class Copy

planet_class [planet class]

Change the class of the planet you currently have selected to the specified planet class.

planet_happiness Copy

planet_happiness [amount]

Adds the specified amount of happiness to the planet you currently have selected.

It will not allow happiness to go above its 'legitimately' obtainable limit.

planet_resource Copy

planet_resource [resource id] [amount]

Add the specified amount of the specified resource to the planet you currently have selected.

planet_size Copy

planet_size [tile amount] [planet id]

This command can be used to change the size of the planet with the specified ID.

The maximum size is 25, larger numbers can cause problems with your game.

planets Copy

planets

Prints a list of all planet classes, and the amount of them in the current game.

play Copy

play [empire id]

This command can be used to play as/switch to another empire.

Your starting empire has an ID of 00. This command will cause the empire you switch from to be governed by AI.

populate Copy

populate [planet id]

Fully populates all free slots on the planet you current have selected in-game.

production Copy

production

This command prints debug information about production.

random_ruler Copy

random_ruler

Replaces the ruler of your current empire with a random ruler.

recalc_fleet_presence Copy

recalc_fleet_presence

When executed it will recalculate the fleet presence cache.

This command is a debug tool.

regenerate_border_colors Copy

regenerate_border_colors

Change the border colors of empires that share the same color.

One border color will be changed, the other color will stay.

reload Copy

reload [file]

Reload all of the assets the game currently has loaded.

reload_galaxy Copy

reload_galaxy

This command starts a new game.

reload_graphical_map Copy

reload_graphical_map

Reloads the GUI map, useful if you encounter a bug/glitch.

reloadfx Copy

reloadfx [map / .fx file]

This command reloads the game's shaders.

remove_ethic_pop Copy

remove_ethic_pop [population id] [ethic id]

Removes the specified ethic from the population with the specified ID.

remove_notification Copy

remove_notification

This command will remove all notifications currently on the screen.

remove_trait_leader Copy

remove_trait_leader [leader id] [trait id]

Removes the trait with the specified ID from the leader with the specified ID.

remove_trait_species Copy

remove_trait_species [species id] [trait id]

Removes the trait with the specified ID from the species with the specified ID.

rendertype Copy

rendertype

Prints the current rendering system that is being used to the console.

research_all_technologies Copy

research_all_technologies [creature / crisis] [repeatable]

Instantly research all non-repeatable technologies if no arguments are specified.

See argument information for details on researching repeatable, crisis and creature technologies.

research_technology Copy

research_technology [tech id]

Research the technology type with the specified ID.

resource Copy

resource [resource id] [amount]

Credit you with the specified amount of resource points.

resources Copy

resources

This command prints resource statistics to the console.

reverse_diplo Copy

reverse_diplo [diplomatic action id] [empire id]

Send the specified diplomatic action from the specified empire to the empire you are currently playing as.

run Copy

run [file name]

Run a list of commands in .txt file that is within the root game directory.

scaling Copy

scaling

This command enables or disables (toggles) the scaling of models.

skills Copy

skills [amount]

Adds the specified amount of levels to every skill that each of the leaders under your control have.

smooth Copy

smooth

Enables and disables (toggles) Stellaris' graphical frame smoothing feature.

society Copy

society [amount]

Credit you with the specified amount of society research points.

spawnentity Copy

spawnentity [entity id]

Spawn the entity with the specified ID at the current location of your cursor/mouse in the game.

srgb Copy

srgb

This command enables and disables (toggles) SRGB color.

surrender Copy

surrender [empire id] [war id]

Makes the empire with the specified ID surrender in the specified war.

If you do not provide a war ID as a second argument, a list of IDs for wars the specified empire is currently engaged in will be printed.

survey Copy

survey

Provided you have at least one science strip, this command will survey all planets.

switchlanguage Copy

switchlanguage [language name]

Switch to the specified language/localization type.

If you specify the name of the language you are already using, this will reload the language file (so you do not need to restart your game if you have made changes).

techupdate Copy

techupdate

This command will refresh the technology tree.

Randomizes your current research options.

techweights Copy

techweights [tech area]

Prints the weights for the specified technology tree.

terraforming_resources Copy

terraforming_resources [amount]

Adds the specified amount of terraforming resources to the planet you currently have selected.

test_achievement Copy

test_achievement [achievement id]

It will test the trigger of the achievement with the specified ID.

This is a debug tool.

threading.taskthreadscount Copy

threading.taskthreadscount

Prints the amount of threads the game is currently utilizing.

ticks_per_turn Copy

ticks_per_turn [tick amount]

This command can be used to adjust the amount of ticks per turn in the game.

This can be used to speed up the game.

time Copy

time

Prints the current time of your computer (not the game).

trigger Copy

trigger [script name]

This command will execute the test script with the specified name.

trigger_docs Copy

trigger_docs

Prints information regarding triggers and their effects.

trigger_file Copy

trigger_file

It will test the specified trigger script file (and also crash your game).

This is an advanced debug command.

unlock_edicts Copy

unlock_edicts

Instantly unlock all of the game's edicts for application to either a planet or your entire empire.

It will not apply them, just unlock them.

unity Copy

unity [amount]

This command adds the specified amount of unity.

version Copy

version

Copies the current version of the game you are running to your clipboard.

Useful for reporting bugs.

volume Copy

volume [volume]

Set your game volume to the specified delta value.

war_on_player Copy

war_on_player [empire id]

Make the empire with the specified ID declare war on your current empire.

war Copy

war [declarer empire id] [subject empire id] [war goal id]

Make a specified empire declare war on another specified empire with a war goal of your choice.

warexhaustion Copy

warexhaustion [amount]

Adds the specified amount of war exhaustion to all of your empire's active wars.

window Copy

window [open / close] [gui name]

Opens or closes (relative to the specified argument) the specified GUI.

wireframe Copy

wireframe

This command enables and disables (toggles) wireframe.

tweakergui draw.asteroids Copy

tweakergui draw.asteroids

Enables and disables (toggles) the rendering of asteroid belts.

tweakergui draw.background Copy

tweakergui draw.background

Enables and disables (toggles) the background of the game/sky.

tweakergui draw.borders Copy

tweakergui draw.borders

Enables and disables (toggles) the rendering of borders.

tweakergui draw.center Copy

tweakergui draw.center

Enables and disables (toggles) the flow in the center of the galaxy.

tweakergui draw.clusters Copy

tweakergui draw.clusters

Enables and disables (toggles) the drawing of clusters.

tweakergui draw.combatdebuglines Copy

tweakergui draw.combatdebuglines

Enables and disables (toggles) the target line that is drawn between a ship and the target it is currently attacking.

tweakergui draw.dust Copy

tweakergui draw.dust

Enables and disables (toggles) galaxy dust visibility.

tweakergui draw.greenscreen Copy

tweakergui draw.greenscreen

Show a greenscreen behind the background - you need to disable the background to see it (useful for pictures and videos).

tweakergui draw.hyperlanes Copy

tweakergui draw.hyperlanes

Enables and disables (toggles) hyplerlanes visiblity.

tweakergui draw.names Copy

tweakergui draw.names

Enables and disables (toggles) the display of names for things like empires and galaxies in the map.

tweakergui draw.navigationarrows Copy

tweakergui draw.navigationarrows

Enables and disables (toggles) the navigation arrows that show in-game.

tweakergui draw.nebula Copy

tweakergui draw.nebula

Enables and disables (toggles) the visibility of nebulas.

tweakergui draw.neighbors Copy

tweakergui draw.neighbors

Enables and disables (toggles) the visibility of the lines that connect a system to its neighbours and those that divide the map into cells.

tweakergui draw.objects Copy

tweakergui draw.objects

Enables and disables (toggles) the visibility of objects on the screen like stars, ships, stations and planets.

tweakergui draw.pathtosystem Copy

tweakergui draw.pathtosystem

Enables and disables (toggles) the 'path to system' feature.

When this feature is enabled, the path of ships to different systems will be drawn on the screen, along with an estimation of the time it will take for them to arrive.

tweakergui draw.sensor Copy

tweakergui draw.sensor

Enables and disables (toggles) the visibility of ships and owned systems sensor ranges.

They are usually visible as green dashed circles.

tweakergui draw.shipintersection Copy

tweakergui draw.shipintersection

Enables and disables (toggles) the display of the ship intersection.

tweakergui draw.stars Copy

tweakergui draw.stars

Shows and hides (toggles) black holes and stars.

tweakergui draw.systeminit Copy

tweakergui draw.systeminit

Enables and disables (toggles) the visibility and a systems initialisation template.

tweakergui draw.systemlines Copy

tweakergui draw.systemlines

Shows and hides planetary orbits, warp bounds and outer bounds.

tweakergui draw.tigrid Copy

tweakergui draw.tigrid

This command shows and hides the galaxy map grid.

tweakergui draw.trails Copy

tweakergui draw.trails

This command enables or disables (toggles) ship trail visibility

tweakergui draw.weaponlocators Copy

tweakergui draw.weaponlocators

This command shows and hides (toggles) weapon locators.

tweakergui enable.ai Copy

tweakergui enable.ai

This command enables and disables (toggles) AI.

tweakergui enable.asserts Copy

tweakergui enable.asserts

This command enables and disables (toggles) asserts.

tweakergui enable.framesmoothing Copy

tweakergui enable.framesmoothing

This command enables and disables (toggles) frame smoothing.

tweakergui endscreen Copy

tweakergui endscreen

This command opens the end-game screen.